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NPC Generator

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Advanced [show]


Murgen Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She is physically well-built. She has styled her auburn hair well, parting it to the left. This brown eyed westerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.

History: Born in the west her family was never financially stable. Murgen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Justice, Pacifist. Bonds: Poor, Adventurer, Job. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Murgen Marston, Female Half-Orc Druid 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 15 (+2)5 (-3)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Banded agate (7 gp). Aquamarine (400 gp). Rhodochrosite (7 gp).


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Flaws: Shy, Insomniac, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Sindri Timbers, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Valafar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His red hair is singed and shortened. He has a dull look in his white eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Valafar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Joker, Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Valafar Larceny, Male Tiefling Druid 5
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)8 (-1) 11 (+0)18 (+4)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp. Jade (150 gp). Smoky quartz (20 gp). Eye agate (15 gp). Hematite (15 gp).


Social Check DCs


Silvo Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His white hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Silvo Elderberry, Male Halfling Expert 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Banded agate (10 gp).


Social Check DCs


Enna Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly white, has prominent grey streaks. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the east. Animals are drawn to her, and she is able to talk to them.

History: The child of a Knight, who enjoyed hunting, Enna was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Actor like her mother before her.

Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and wants to open a new tavern

Ideals: Pacifist, Gifted. Bonds: Poor, Nature, Job. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Enna Richie, Female Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 8 (-1)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 3000 cp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (140 gp). 1 Half-Plate.


Social Check DCs


Mehen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears tattered old clothes. He has done his best to style his silver crest to look like a famous performer. He has gleaming, smiling gold eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently the stress of being a Jeweler has made it difficult for him to sleep.

Motivation: To get a good night's sleep.

Flaws: Ugly, Lazy, Insomniac. Bonds: Job, Rich. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Mehen Yarjerit, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 600 gp.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His fur, while still mostly red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Smoking On the Water, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Blendaeth Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black tunic with white highlights, and long grey pants that bunch up around her shoes. Her blue crest is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is an amazing painter.

History: She got into the Tailor business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Blendaeth Kimbatuul, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 110 pp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Half-Plate.


Social Check DCs


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He is wearing a long, grey, dusty cloak. He sports a flattop hair cut. His eyes are likewise gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Joker, Philantrophist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Alberich Helcral, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs

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