Flask Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is muscular with a powerful set of arms. Her fur is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the south. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Flask was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: Just what you see.
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown fur is slicked back into a classic pompadour. He has a dull look in his copper eyes.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Entrepeneur, Fighting, Logical. Bonds: Immigrant, Religious. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Taklinn Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Taklinn was born with his father's beautiful face. Taklinn was born on a far northern island where he grew up under the tutelage of his father, an expert Apothecary. He left for the north, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help
Flaws: Depressed. Bonds: Criminal record, Attractive, Immigrant, In love. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. Malachite (6 gp). Blue sapphire (600 gp). 1 Silk rope.
Jarsali Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time. She has a very tight haircut. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of western immigrants she idolized her father. Her druidic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long silver crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: He was born in the east, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Greethen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist, Persistence. Bonds: Rich, Immigrant, In love. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 19)
Armor Class 14
Hit Points 68 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Gnome
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4
Possessions: 7000 gp. Jade (70 gp). Citrine (30 gp). Coral (70 gp). Emerald (600 gp). Azurite (14 gp). Lapis lazuli (14 gp). Fiery yellow corundum (600 gp). Banded agate (14 gp). White pearl (70 gp). Red spinel (70 gp). Black star sapphire (600 gp). Tiger eye turquoise (14 gp). Citrine (30 gp). Moonstone (30 gp). Rock crystal (30 gp). Star rose quartz (30 gp). Citrine (30 gp). Black opal (600 gp). White pearl (70 gp). Golden pearl (70 gp). Rose (30 gp). Fire opal (600 gp). Jet (70 gp). Aquamarine (200 gp). Onyx (30 gp). Eye agate (14 gp). Deep blue spinel (200 gp). Obsidian (14 gp). Brown-green garnet (70 gp). Black opal (600 gp). Onyx (30 gp). 1 Major magic item.
Spear Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Ruler uniform. He carries a battered falchion and tarnished sai as well. He has done his best to style his gray fur to look like a famous performer. His yellow eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Terse, Disease. Bonds: Job, Rich. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 50000 cp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Lapis lazuli (11 gp). 1 Minor magic item.
Vassago Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His silver hair is lengthy and is close to two feet long. He is baby faced.
Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Religious, Mentor. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 7
Hit Points 70 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
Possessions: 8000 sp. Tiger eye turquoise (12 gp). Pink pearl (80 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Panana Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. Panana was born on a far western plains where she grew up under the tutelage of her mother, an expert Mercenary. She has built up a small fortune and can afford her own way.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, In love, Rich, Immigrant. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1400 sp. 1 Half-Plate.
Tanglar Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear white clothing when he does not wear armor. His moppish brown hair is in a traditional bowl cut. He has several tiny amber earrings on each ear.
Personality: Tanglar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.
Motivation: To end his boredom; and he is greedy
Ideals: Extrovert. Flaws: Mundane, Racist. Bonds: Attractive, Rich, Job. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 6 (-2) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Star ruby (1400 gp). Red spinel (50 gp).
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