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NPC Generator

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Advanced [show]


Tiaathque Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her hair is white and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tiaathque took refuge in the old dungeon and found the beat up axe and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is terrified, and will act out of fear; and to settle down with her crush

Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Nature, Has a crush. Occupation: Performer

Voice: Stutters

Attributes [hide]

Tiaathque Qualanthri, Female Elf Cleric 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 5 (-3)10 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 gp.


Social Check DCs


Ellywick Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a fancy tan dress. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also has developed a complete distrust of the Laborer profession.

History: She was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to her current location. She has achieved small success as a Merchant.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Ellywick Offund, Female Gnome Rogue 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 20 gp. Deep green spinel (120 gp).


Social Check DCs


Adrik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Adrik Stoutale, Male Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Crowbar.


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long chestnut hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ernest's homeland. Ernest decided to take the middle way and become a bodyguard. He struck the Carter job and began his own company from there.

Motivation: To protect his home.

Ideals: Fighting, Athletic. Bonds: Guardian, Job, Immigrant. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Ernest Deighton, Male Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 400 sp.


Social Check DCs


Pígug Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Interpreter, Pígug learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a brewer again

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Pígug Stanton, Male Half-Orc Monk 9
Medium (6'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Erias Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears just a brown suit. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.

History: He was born in the south, but his parents moved at a very young age to the west. Erias liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Erias Goldfinder, Male Dwarf Bard 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 9 (-1)6 (-2)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 400 pp. An abacus with copper, silver and gold markers (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a tan feathered hat and tan clothes. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. He has green eyes and a tan hat with a red feather.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Naal Caerdonel, Male Elf Druid 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Malachite (13 gp).


Social Check DCs


Baz Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the north. Baz was born on a far eastern plains where he grew up under the tutelage of his father, an expert Masseuse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Baz Winthrop, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Rhodochrosite (14 gp).


Social Check DCs


Torinn Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears bulky black painted plate armor. He has styled his rusty crest well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: Torinn hails from a village terrorized by illithids. Torinn was born on a far western forest where he grew up under the tutelage of his father, an expert Guard. He has achieved small success as a Guard.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Flaws: Ugly, Addict. Bonds: Job, Enemies, Immigrant. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Torinn Ophinshtalajiir, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp. 1 Silk rope. 1 Silk rope.


Social Check DCs

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