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NPC Generator

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Advanced [show]


Uadjit Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems, and carries greataxes. Her Stetson hat is riddled with cuts and holes. She has gold eyes and a green hat with a red feather.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Uadjit grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Nature, Adventurer, Criminal record. Occupation: Merchant

Voice: American accent

Attributes [hide]

Uadjit Daardendrian, Female Dragonborn Sorcerer 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her auburn hair in a pixie cut. Her violet eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.

History: Her mother raised her in a mountain cabin. She worked as a nervous Painter and found it very stressful. She tends to her Painter job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she is greedy

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Rich, Job, Nature. Occupation: Painter

Voice: Stutters

Attributes [hide]

Melissa Ramsay, Female Human Druid 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zagga Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her brown hair in a flapper bob. She has several tiny jet earrings on each ear.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Zagga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Zagga decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by brigands. Zagga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and someone believes her a fraud

Ideals: Logical. Bonds: Rich, Enemies, Military, Criminal record. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Zagga Alton, Female Half-Orc Barbarian 7
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Orc, Elven, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has wavy orange fur. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bricklayer, but he got bored and became a Stylist. He struck the Stylist job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job, Military. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Tricking Of Ebony, Male Tabaxi Wizard 16
Medium (5'5") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 26 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Large well-done wool tapestry (600 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jane Hallewell, Female Human [Permalink]

Personal [hide]

Description: Standing 4'10", this woman tends to wear a brown poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is overprotective of those who hire her services. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal dancing training, and achieved minor success. She inherited the family business which she has now maintained for 8 years.

Motivation: Expand her business.

Ideals: Artistic. Bonds: Guardian, Military, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jane Hallewell, Female Human Ranger 2
Medium (4'10") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)6 (-2) 11 (+0)10 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs


Theriatis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan shirt with thin black vertical stripes and blue pants. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying sister.

Motivation: He feels threatened by others.

Ideals: Gifted, Persistence. Flaws: Ugly, Fearful, Mundane. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Theriatis Amakiir, Male Elf Aristocrat 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Herleva Kendall, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. Her blonde hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Optimist, Extrovert. Bonds: Religious, Mentor. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Herleva Kendall, Female Human Commoner 11
Medium (4'10") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 7 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. Zircon (80 gp). Bloodstone (80 gp). Citrine (80 gp). Amethyst (150 gp). Black star sapphire (400 gp). Zircon (80 gp).


Social Check DCs


Tiaathque Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is typically in her Bowyer uniform. Her hair is always cut to a buzz. Her eyes are blue and beady.

Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.

History: She got into the Bowyer business at a young age. She helped her mother out around the business and became quite the natural. She has worked as a Bowyer like her mother before her.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Tiaathque Mundy, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Nurkara Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports brown clothing, slightly heavier than average wear. Her moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Logical, Impeccable. Flaws: Insomniac, Disease. Bonds: Poor. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Nurkara Burrowfound, Female Dwarf Warlock 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)18 (+4) 17 (+3)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 15000 sp. Bloodstone (70 gp). Aquamarine (300 gp). Lapis lazuli (9 gp). Deep blue spinel (300 gp). Freshwater pearl (9 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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