Rangrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 58 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 12000 sp. Freshwater pearl (7 gp). Jet (60 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). Alexandrite (1500 gp). Blue quartz (7 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Rock crystal (20 gp).
Spring Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he tends to wear a brown poncho over his likewise colored trousers and shirt. His yellow fur is thinning but still full. His eyes are likewise copper. His teeth are white and perfect.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Spring was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Spring's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Spring and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jet (110 gp). 1 Masterwork Common Melee.
Lone Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He wears his white fur down. His eyes are a pleasant green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Impeccable, Logical. Bonds: Poor, Military, Immigrant, Enemies. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 140 pp. Blue quartz (4 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Redfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears brown cloth garments or leather armor. She has done her best to style her brown hair to look like a famous performer. Her brown eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Detective, who enjoyed hunting, Joan was taken on many hunting expeditions. Her mother was a mechanic, and taught her how to fix just about anything. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she desires power and/or immortality
Ideals: Persistence. Flaws: Insomniac, Depressed. Bonds: Adventurer, Nature. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 24000 sp. 1 Half-Plate.
Tod Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is golden, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Beggar, his mother struggled to pay the bills. He worked as a nervous Bowyer and found it very stressful. He struck the Bowyer job and began his own company from there.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Nature, Poor, Job, Family. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Margery Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear flannel. She is an epitome of beauty. She has a long black ponytail with little hanging trinkets. Her eyes are hazel and she is always smoking a pipe.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She struck the Beggar job and began her own company from there.
Motivation: She is wracked by social anxiety; and further expansion of business
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Just what you see.
Theren Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is dressed in an above average manner. He keeps his silver hair in a pixie cut. He has several tiny amethyst earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: Sold as a small child to a wizard, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Theren reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Military. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 55 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Gnome, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 6000 gp. Peridot (70 gp). Sard (70 gp). Chalcedony (70 gp). Obsidian (4 gp). Emerald (1400 gp). Star rose quartz (70 gp). Banded agate (4 gp). 1 Medium magic item.
Blendaeth Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and grey handkerchief worn on her right side. She is physically well-built. She wears her bronze crest up. Her eyes are gold.
Personality: While she acts the brute, she is far gentler than she would appear. She is frequently practicing swordplay.
History: She got into the Painter business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Blendaeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Blendaeth. She inherited the family business which she has now maintained for 5 years.
Motivation: She has comitted a past crime that haunts her to this day; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Military, Job, Criminal record. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp.
Aym Skill, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'0" and wears a green collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her left leg appears badly burned and disfigured. Her feathered hat is riddled with cuts and holes. Her white eyes are slightly larger than normal.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Criminal record. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
