Leaf Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. His fur, while still mostly gray, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Shepherd, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Flaws: Emotional. Bonds: In love, Poor. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 9 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80000 cp. A roughly beaten golden orb (120 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).
Therlin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a black coat with brown slacks, and she perpetually has her hand crossbow ready. She has moderate length white hair. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a necromancer, Therlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Justice. Flaws: Insane. Bonds: Mentor. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. 1 Minor magic item.
Bucklal Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He has a moderate pudge and is not very fit. His black hair is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Bucklal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army
Ideals: Artistic, Entrepeneur. Bonds: Military, Criminal record, Guardian. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 7000 gp. Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Black velvet mask with numerous citrines (120 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (800 gp). Sapphire pendant on gold chain (1800 gp). Gold and ruby ring (7000 gp). A necklace of small pink pearls (3000 gp). Black velvet mask with numerous citrines (120 gp). Finely wrought small gold bracelet (80 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (120 gp). Finely wrought small gold bracelet (80 gp).
Caramip Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Beneath her clothing is a huge mess of scar tissue. With wild red hair. Her ears are large.
Personality: She can speak with the recently deceased. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the east. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 28000 sp. 1 Minor magic item.
Sweet Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. She has beige fur. She has green eyes.
Personality: She is irascible and easily irritated. Her job bores her to no end. She has decided to make it more interesting.
History: The child of a Guard, who enjoyed hunting, Sweet was taken on many hunting expeditions. Through the years after Sweet was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sweet's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 200 gp.
Nissa Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is typically in her Apothecary uniform. She wears a top hat to cover her moderate length black hair. She has gray eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.
Motivation: Expand her business.
Flaws: Shy. Bonds: Job, Attractive, Poor, Family. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Brown-green garnet (40 gp).
Eleanor Alton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, grey cloak. Her silver hair is greasy and uncared for. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She now spends her time doing works of charity.
Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Secretive, Mundane. Bonds: Military, Slave. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Uzza Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and very much looks the part of a Priest. Her hair is short and red. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.
History: Uzza was raised in a hard working conservative environment. She worked as a nervous Priest and found it very stressful. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Religious. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 150 gp.
Nyx Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Beneath her clothing is a huge mess of scar tissue. Her brown hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Nyx is depressed about a lot of things. She tends to be a nihilist. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to end her boredom
Flaws: Depressed, Mundane. Bonds: Slave, Attractive, Family. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 130 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 800 pp. Chrysoprase (80 gp). Fiery yellow corundum (1000 gp). Brown-green garnet (130 gp). Alexandrite (1200 gp). Hematite (12 gp). Rhodochrosite (12 gp). Freshwater pearl (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
