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NPC Generator

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Advanced [show]


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He has styled his silver hair well, parting it to the left. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wishes to resurrect an old love; and to protect his home

Ideals: Athletic, Gifted. Bonds: Poor, In love, Guardian. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Marlee, Male Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Performer uniform. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 4 years.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Insomniac. Bonds: Job, Nature, Adventurer, Family. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Crampernap Murnig, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 14 (+2)12 (+1) 7 (-2)17 (+3)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1

Possessions: 50 pp. Tiger eye turquoise (14 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs


Tûgog Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a white suit, black shirt, and white tie. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Tûgog would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Poor, Attractive, Military, Religious. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Tûgog Tickle, Male Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 60 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Traulam Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. She wears a deerstalker hat to cover her moderate length white hair. Her eyes are hazel and beady.

Personality: She is overprotective of those who hire her services. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Barber business at a young age. Traulam was born on a far southern plains where she grew up under the tutelage of her father, an expert Barber. She has achieved small success as a Barber.

Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Guardian, Job, Immigrant. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Traulam Iathrana, Female Elf Barbarian 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)6 (-2) 9 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his white crest well, parting it to the left. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Hedonist. Bonds: Rich, Slave, Job. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Arava Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. She keeps her rusty crest in a pixie cut. Her red eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She's since become an addict/alcoholic.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy, Addict, Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Arava Raghthroknaar, Female Dragonborn Paladin 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Olivia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and chestnut with streaks of white, and is pulled back with small white clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Attractive, Religious. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Olivia Goodearth, Female Halfling Bard 8
Small (2'9") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 28 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1100 gp. Aquamarine (500 gp). Hematite (7 gp). Golden yellow topaz (500 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy blue dress. Her hair is cut close to her head. Her gray eyes are passionate and lively.

Personality: She is fixated on the number 23. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Meriele Goltorah, Female Elf Warrior 4
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)19 (+4) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal, Aquan, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +0

Possessions: 15000 sp. Rock crystal (70 gp). Carnelian (70 gp).


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. She has moderate length beige fur. Her green eyes are slightly larger than normal.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the west, but her parents moved at a very young age to the south. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Cask In the Wind, Female Tabaxi Druid 6
Medium (4'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 sp. Zircon (40 gp). Star rose quartz (40 gp). 1 Banded mail. 1 Darkwood Buckler. 1 Full Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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