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NPC Generator

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Advanced [show]


Cask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and find a way to reverse the transformation of his brother

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Nature, Family, Criminal record. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Cask Of Ivory, Male Tabaxi Paladin 5
Medium (5'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +3, Investigation +7
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Elven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears his blonde hair up. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Korfel Arnuanna, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 30000 cp.


Social Check DCs


Nicor Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a rapier. His white hair is smooth and relatively long. His ears are large.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Nature. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Nicor Haunted, Male Tiefling Expert 4
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)16 (+3) 18 (+4)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 43000 sp.


Social Check DCs


Shaká Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His blonde hair is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised by priests from a young age. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in hammer use. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Ideals: Fighting. Flaws: Cynical. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Shaká Mori, Male Half-Orc Druid 17
Medium (6'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)8 (-1) 7 (-2)5 (-3)
Skills History +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gerbo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish red hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants he idolized his mother. He dropped out of school before completing his studies. He has never given up on his writing dream.

Motivation: Expand his business.

Ideals: Logical, Artistic. Bonds: Job, Immigrant. Occupation: Courier

Voice: Raspy

Attributes [hide]

Gerbo Wildwander, Male Gnome Warlock 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Medrash Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His crest is rusty and curly. He has several tiny emerald earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Server, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Medrash Verthisathurgiesh, Male Dragonborn Expert 8
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: Moonstone (40 gp). Deep blue spinel (600 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears just a violet suit, he is not a threatening figure. His hair is auburn and curly. He has a dull look in his amber eyes.

Personality: Eccentric and domineering, Peter will drive conversation. He is a great chef.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and a deep hatred of dire rats

Ideals: Extrovert, Gifted. Bonds: Nature, Enemies, Adventurer. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Peter Amakiir, Male Half-Elf Ranger 8
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 8
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)8 (-1) 11 (+0)18 (+4)
Skills Arcana +2, Persuasion +7
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and wears a well pressed and immaculate suit (or dress). Her golden hair is greasy and uncared for. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the west. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Since then, she has sought to make the best of life.

Motivation: To prove her worth to the world; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Pacifist. Flaws: Ugly, Impulsive, Disease. Bonds: Debt. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Vistra Torunn, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Malachite (5 gp).


Social Check DCs


Golm Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean black cloak covering his clean studded leather. His long brown hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Golm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Marshal, but he got bored and became a Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Marshal again; and expand his business

Flaws: Ugly, Insomniac. Bonds: Job, Slave, Poor. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Golm Everleigh, Male Half-Orc Aristocrat 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp. 1 Masterwork Light steel shield.


Social Check DCs

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