Nuraval Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He is bristling with hidden weapons, mostly glaives and nunchakus. His red hair is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the north, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Depressed. Bonds: Criminal record, Job, Immigrant. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 190 gp.
Skirt Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His fur is short and gray. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: A rival would like him out of the picture; and further expansion of business
Flaws: Secretive, Addict. Bonds: Job, Military, Criminal record. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Jocelyn Royston, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His auburn hair is heavily combed to the right. His hazel eyes are passionate and lively.
Personality: This man loves singing and to teach people singing more than just about anything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Jocelyn hails from a village terrorized by illithids. He has had some formal singing training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Enemies. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Ilanis Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her club ready. She has styled her auburn hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of brigands once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She left for the west, certain she would find work there.
Motivation: She wants revenge against brigands; and a deep hatred of brigands
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 49 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
Mialee Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time and is in decent physical shape. She sports black long hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She has a massive crush on the younger sibling of the Hunter who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Mialee hails from a village terrorized by goblins. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Many goblins want her driven away.
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. Aquamarine (1200 gp). White pearl (40 gp).
Skûn Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Merchant job and began his own company from there.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Job, Nature, Guardian. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Great Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large brown jacket. His long brown fur is drawn into a two foot long braid. His hazel eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to have a good time and be beloved; and he is content
Ideals: Optimist, Gifted. Flaws: Terse, Mundane. Bonds: Guardian. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Auran, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp.
Lorilla Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. Her auburn hair is lengthy and is close to two feet long. Her violet eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.
History: Lorilla was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and doesn't want to be a herbalist and was forced into it by her family
Ideals: Joker, Artistic. Bonds: Poor, Family. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Susannah Chatham, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her red hair up. Her face is covered beneath a completely black helmet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Further expansion of business; and to be a layabout again
Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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