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NPC Generator

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Advanced [show]


Simon Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet coat over a grey low-cut shirt, and a top hat upon his head. His chestnut hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Simon Suithrasas, Male Half-Elf Rogue 13
Medium (5'5") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 64 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Golden yellow topaz (500 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Cook. She is physically well-built. Her golden hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Helja grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now spends her time doing works of charity.

Motivation: To clean up the streets; and she desires power and/or immortality

Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer, Guardian. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Helja Burrowfound, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp. 1 Darkwood Shield.


Social Check DCs


Callie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Religious, Slave. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Callie Kettlewhistle, Female Halfling Wizard 16
Small (2'9") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 98 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)8 (-1) 15 (+2)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered and bejeweled glove (4000 gp). Gold music box (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a pastel and black robe with the hood down. He wears a broad hat to cover his moderate length yellow fur. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found

Flaws: Mundane. Bonds: Family, Attractive, Guardian, Criminal record. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Flask Wind, Male Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim was born in the south. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Artistic, Persistence. Flaws: Fearful, Secretive. Bonds: Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Tim Alton, Male Human Commoner 2
Medium (5'4") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Rathkran Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brass crest is unkempt and raggedy. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: The child of a Miller, who enjoyed hunting, Rathkran was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Rathkran Skaarzborroosh, Male Dragonborn Cleric 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Hubert Upton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hubert Upton, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a red scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is cut close to his head. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Trey was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Seamstress for hire.

Motivation: To be a Jeweler again; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Trey Dumph, Male Human Warlock 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 300 sp. Deep green spinel (70 gp).


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Uraim Gorunn, Male Dwarf Expert 7
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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