Purban Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red tunic with pastel highlights, and long blue pants that bunch up around his shoes. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a feathered hat to hide his balding. He is baby faced.
Personality: Purban wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Blacksmith in town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Purban liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Blacksmith soon after.
Motivation: To be a Junk Dealer again; and he wants to meet his childhood hero
Ideals: Disciplined. Bonds: Job, Military, Nature, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Silver holy symbol. 1 Silk rope.
Clerebold Harlow, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears grey painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His hair is long and golden with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him
Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 60 gp. 1 Banded mail.
Riardon Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the right. His eyes are green and catlike.
Personality: Riardon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Energy wise he seems alert and responsive.
History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He has taken up work as a Painter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult.
Ideals: Artistic, Professionalism. Bonds: Attractive, Poor. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 900 sp. 1 Half-Plate.
Vicky Springfield, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears a feathered hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.
History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her dancing dream.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Military, Attractive. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (200 gp).
Chay Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, marred by sweets. His silver hair is braided into rings. His gray eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. Chay liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Insomniac. Bonds: Military, Nature. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 59 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Celestial, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Peridot (50 gp). Obsidian (6 gp). 1 Minor magic item.
Kelter Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this southern man wears bulky white painted plate armor. He has done his best to style his blonde hair to look like a famous performer. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Justice, Persistence. Flaws: Ugly, Disease. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 51 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Gnome, Orc
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 11000 gp. Brown diamond (5000 gp). Blue star sapphire (500 gp). Sardonyx (80 gp). Black star sapphire (500 gp). Jade (120 gp). Red garnet (120 gp). Zircon (80 gp). Black star sapphire (500 gp). Rhodochrosite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thea Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy black hair. Her fierce brown eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Thea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A powerful wizard made her what she is. When Thea reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Architect soon after.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Shy, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Rinn Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a blue shirt with thin grey vertical stripes and black pants. Her hair is golden and curly. She tend to wears goggles to shield her eyes.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Rinn was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: A deep hatred of brigands.
Ideals: Optimist. Bonds: Attractive, Enemies, In love, Family. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 51 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 1800 gp. Silver chalice with lapis lazuli gems (180 gp).
Fargrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He typically wears brown cloth garments or leather armor. His black hair is lengthy. His hazel eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Fargrim has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and he wants revenge against gnolls
Ideals: Disciplined. Flaws: Disease. Bonds: Family, Enemies, Adventurer. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 90 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 19 (+4) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +7
Possessions: 3000 gp. Fire opal (1000 gp). Star ruby (1000 gp). Banded agate (9 gp). Red-brown spinel (50 gp). Freshwater pearl (9 gp). Bloodstone (50 gp). Black opal (1000 gp). White opal (1000 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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