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NPC Generator

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Advanced [show]


Patrin Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears green leather gloves, a green jacket, and tight pants. His silver crest is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Patrin wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Patrin was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Nature. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Patrin Linxakasendalor, Male Dragonborn Rogue 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length brown hair. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Raymond Snowdon, Male Human Warlock 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 8 (-1)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Rûg Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his greatsword. He has auburn hair. His fierce brown eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Painter for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Religious. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Rûg Stanley, Male Half-Orc Aristocrat 13
Medium (5'0") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 3000 gp. Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Hastings, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and has the majority of her body covered in plate. Her skin is also unnaturally pale. Her hair, while still mostly auburn, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the south to a Actor, Emeny learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. After a long history of fighting, Emeny and her spouse have recently divorced.

Motivation: Expand her business; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Emeny Hastings, Female Human Warlock 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 sp. Amber (70 gp).


Social Check DCs


Bruz Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He has a long white beard with little hanging trinkets. His half smiles and green eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Bruz studied abroad. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted. Flaws: Impulsive, Secretive. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Bruz Addington, Male Half-Orc Warlock 3
Medium (6'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Silk rope. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Merihim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His purple hair has been sun bleached extensively. He has black eyes.

Personality: Eccentric and domineering, Merihim will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a gnolls raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Merihim Wary, Male Tiefling Warrior 5
Medium (6'7") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Aquamarine (1500 gp). Freshwater pearl (12 gp).


Social Check DCs


Luthra Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with white highlights, and long black pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She has blonde hair. She has brown eyes and a tan hat with a white feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Impeccable, Fighting. Bonds: Adventurer, Family. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Luthra Miggledy, Female Gnome Rogue 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp.


Social Check DCs


Luthra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan vest and prefers green and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and golden. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Animals are drawn to her, and she is able to talk to them.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her martial abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: She wants revenge against orcs; and revenge

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Luthra Albaratie, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Cask Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a pastel armored body suit, with a simple black line shooting up and back down. Her fur is cinnamon, silky, and of moderate length. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised by priests from a young age. Through the years after Cask was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Cask's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Cask Of Ale, Female Tabaxi Adept 8
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs

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