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NPC Generator

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Advanced [show]


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. She has wavy chestnut hair. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Veloptima has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a body guard again

Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Veloptima Scheppen, Female Gnome Paladin 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, tan, dusty cloak. His auburn hair, when down, is lengthy. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Blacksmith, Sapply learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Sapply Munggen, Male Gnome Monk 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran, Dwarven, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Baradad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red crest is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise red. His teeth are white and perfect.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Baradad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Baradad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Baradad Nemmonis, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 12 (+1)14 (+2) 15 (+2)19 (+4)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4

Possessions: 1700 gp. An abacus with copper, silver and gold markers (40 gp). Gold music box (3000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Patrick Fidget, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has wavy silver hair. His brown unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease, Ugly. Bonds: Rich, Slave. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Fidget, Male Human Cleric 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 106 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 40 pp. Aquamarine (1500 gp). Carnelian (80 gp). Star rose quartz (80 gp). Aquamarine (1500 gp). Azurite (5 gp).


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He likes to wear brown tank tops with green pants. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Taklinn reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Rich. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Taklinn Eversharp, Male Dwarf Cleric 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp.


Social Check DCs


Ea Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her hair, while still mostly chestnut, has prominent grey streaks. This gold eyed westerner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to loving parents in a slum to the west. Her mother was a soldier and died while she was still young. Ea was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Fighting. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Ea Mercy, Female Tiefling Monk 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 370 gp. 3 Alchemist’s fire.


Social Check DCs


Ombul Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Ombul Wildcloak, Male Halfling Wizard 14
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 11
Hit Points 6 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 9 (-1)15 (+2)
Skills Nature +6, Persuasion +7
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 6000 gp. Rhodochrosite (5 gp). Bloodstone (40 gp). Fire opal (1300 gp). Blue quartz (5 gp). Onyx (40 gp). Rhodochrosite (5 gp). Lapis lazuli (5 gp). Deep blue spinel (1100 gp). Malachite (5 gp).


Social Check DCs


Akta Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'9" southern woman, she wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. Her top hat is riddled with cuts and holes. Her thin eyebrows rest above her beady black eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Akta Debauchery, Female Tiefling Rogue 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. Violet garnet (500 gp). White opal (1500 gp). Blue quartz (5 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Symma Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky blue painted plate armor. She sports a flattop hair cut. Her eyes are green and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Symma took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Architect job and began her own company from there.

Motivation: She loathes her own lifestyle; and to unite with her sister

Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Job, Family. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Symma Fapplestamp, Female Gnome Wizard 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 60 gp. A small bag of saffron. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs

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