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NPC Generator

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Advanced [show]


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast mountains. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Elaim Gorunn, Male Dwarf Fighter 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Deep green spinel (100 gp). Obsidian (11 gp).


Social Check DCs


Erevan Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His moppish red hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Erevan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a plains tribe. When Erevan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Military. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Erevan Withrethin, Male Elf Expert 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. Rhodochrosite (7 gp). Chrysoberyl (140 gp). 6 Acid flasks.


Social Check DCs


Rezena Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is typically in her Priest uniform, and sports empty pouches on her belt. Her crest is green, silky, and of moderate length. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Priest job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to be a weaver again

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Rezena Norixius, Female Dragonborn Cleric 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 7
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 16 (+3)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics -1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tharivol Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Tharivol took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of orcs.

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Tharivol Liadon, Male Elf Monk 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Red garnet (110 gp). Golden yellow topaz (300 gp).


Social Check DCs


Mijira Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She keeps her long silver crest kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Mijira was born in the south. At a young age she loved to build and create. Mijira was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mijira decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Persistence. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Mijira Wystongjiir, Female Dragonborn Rogue 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)15 (+2) 15 (+2)4 (-3)
Skills Athletics +7, Performance -1
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is knotted and matted. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the east her family was never financially stable. She married young, but lost her spouse to giants. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many giants want her driven away; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Enemies, Poor. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Enidda Sympony, Female Gnome Paladin 7
Small (3'1") Gnome, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 5 (-3)15 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 7
Languages Common, Gnome, Goblin, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Beast Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a pastel and grey robe with the hood down. His black fur is still thick. He has amber eyes and a pastel hat with a grey feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Beast does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle.

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Nature, Adventurer. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Beast Blossom, Male Tabaxi Bard 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 12000 sp. Black star sapphire (1200 gp). Tiger eye turquoise (13 gp). Coral (60 gp). Aquamarine (500 gp).


Social Check DCs


Furrele Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her red crest has been sun bleached extensively. Her gold eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: Born in the east to a Brewer, Furrele learned a great deal about her mother's area of expertise. After coming to the age of reason, Furrele took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Brewer soon after.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Joker, Professionalism, Gifted. Bonds: Job, Family. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Furrele Xephyrbahnor, Female Dragonborn Expert 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 6 (-2)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Ignan, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp. Gold music box (1000 gp).


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Immigrant, Enemies. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Three Grass, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +8
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8

Possessions: 2200 gp. White opal (1500 gp). Black opal (1500 gp). Citrine (30 gp). Eye agate (10 gp). Rose (30 gp). Bloodstone (30 gp). Malachite (10 gp). Moonstone (30 gp).


Social Check DCs

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