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NPC Generator

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Advanced [show]


Baern Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large grey jacket. His black hair is smooth and relatively long. His eyes are violet and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Baern grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Roofer like his mother before him.

Motivation: He's attracted to the PC; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Roofer

Voice: German accent

Attributes [hide]

Baern Trollbleeder, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Fabien Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His moppish golden hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Sensitive, Addict. Bonds: Rich, Nature, Adventurer. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Fabien Nucklestamp, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 38000 sp. Citrine (60 gp). Pink pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His whole body is exceptionally muscular. His hair is always cut to a buzz. He has gray eyes and a yellow hat with a green feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor, Religious. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Conrad Ofandrus, Male Half-Elf Warrior 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)14 (+2) 9 (-1)17 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 26000 sp.


Social Check DCs


Randal Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He became a Mayor soon after.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Randal Lindsey, Male Human Rogue 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her brown hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Birel and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Birel Mystralath, Female Elf Cleric 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Thamuz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His blue hair is smooth and relatively long. His eyes are black and beady.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: Thamuz was raised in a hard working conservative environment. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and meet up once more with his childhood friend

Flaws: Ugly, Racist, Shy. Bonds: Adventurer, Job. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Thamuz Hurt, Male Tiefling Commoner 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Nicor Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a top hat to cover his moderate length blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Nicor's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was granted necromantic powers by his dying brother.

Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Nicor Deft, Male Tiefling Warlock 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 60000 cp.


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her fur, while still mostly brown, has prominent grey streaks. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of western immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist. Bonds: Attractive, Religious, Immigrant, Poor. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Tree Treat, Female Tabaxi Monk 2
Medium (4'11") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Quespa Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tight fighting clothing, which leaves very little to the imagination. Her green crest is thinning but still full. She wears large thick round spectacles.

Personality: Quespa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quespa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Quespa Phrahdrandon, Female Dragonborn Sorcerer 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 11 (+0)5 (-3)
Skills Athletics +4, History +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 400 gp.


Social Check DCs

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