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NPC Generator

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Advanced [show]


Gunter Hampton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Layabout business at a young age. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: To be a Shoemaker again; and he feels kind of lost in life

Ideals: Optimist. Flaws: Secretive, Depressed. Bonds: Job, Rich. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Gunter Hampton, Male Human Bard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)4 (-3)
Skills Intimidation -1, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 400 sp.


Social Check DCs


Fallond Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He carries with him a set of shields, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Criminal record, Family. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Fallond Trueanvil, Male Dwarf Rogue 10
Medium (4'5") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 24 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he is dressed in an above average manner. He has wavy white hair. His hazel eyes peer out from beneath his feathered tan hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Emotional, Shy. Bonds: Attractive, Military, In love. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Sapply Turen, Male Gnome Warlock 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)15 (+2) 17 (+3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Flame Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her orange fur is greasy and uncared for. She has a dull look in her blue eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with finding treasure.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Flame Wing, Female Tabaxi Commoner 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arannis Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. His half smiles and amber eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Arannis was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Fighting, Pacifist, Philantrophist, Persistence. Bonds: Attractive. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Arannis Boleem, Male Half-Elf Paladin 11
Medium (5'5") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. Tiger eye turquoise (16 gp). Jade (40 gp). Amethyst (40 gp). Black pearl (600 gp). Coral (40 gp). Red-brown spinel (40 gp). Golden yellow topaz (600 gp). Moonstone (60 gp).


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears a well pressed and immaculate suit (or dress). His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Crampernap Welber, Male Gnome Commoner 8
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 12000 sp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Darrak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Family, Rich. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Darrak Thrahak, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 119 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 20 (+5)17 (+3) 8 (-1)10 (+0)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Orc, Auran
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +4

Possessions: 2000 gp. Zircon (50 gp). Jade (150 gp). Red spinel (150 gp).


Social Check DCs


Reynard Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Joker, Professionalism. Bonds: Attractive, Adventurer, Immigrant. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Reynard Cooper, Male Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Cask Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. She wears her lavender fur down. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Religious. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Cask Of Snakes, Female Tabaxi Wizard 5
Medium (4'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 17 (+3)10 (+0) 14 (+2)19 (+4)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs

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