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NPC Generator

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Advanced [show]


Thea Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears bulky red painted plate armor, and sports empty pouches on her belt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are likewise green.

Personality: Abrasive and pushy, she has a hard time making friends. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Thea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thea's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to open a new tavern; and regain custody of her son

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Family, Job. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Thea Wildcloak, Female Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. Her silver hair is drawn into a tight pony tail with a card scrunchie. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: She got into the Doctor business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gurdis took refuge in the large cave and found the beat up shortbow and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Pacifist. Bonds: Poor, Job, Nature, Family. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Gurdis Torevir, Female Dwarf Warlock 11
Medium (4'0") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp.


Social Check DCs


Grai Stansfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and red with streaks of golden, and is pulled back with small white clips. She has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Mercenary soon after.

Motivation: Many goblins want her driven away; and she is compelled to act according to her religious beliefs

Flaws: Addict. Bonds: Religious, Job, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Grai Stansfield, Female Half-Orc Cleric 5
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly bastard swords and shortbows. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Guardian, Job. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Edge In Shadow, Male Tabaxi Sorcerer 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Intimidation +7, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 6000 sp. A delicate brass dragon egg (30 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item.


Social Check DCs


Thoradin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears tattered old clothes. His right hand appears badly burned and disfigured. His hair is auburn and curly. His green eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. When Thoradin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Thoradin Frostbeard, Male Dwarf Bard 9
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 16 (+3)8 (-1)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Amethyst (130 gp). Sardonyx (30 gp). Golden pearl (130 gp). Rhodochrosite (14 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Zykroff Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear black clothing when she does not wear armor. Her crest is short and bronze. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Fighting, Philantrophist, Gifted. Bonds: In love, Enemies. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Zykroff Daardendrian, Female Dragonborn Warlock 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Just what you see.


Social Check DCs


Whurbin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He has styled his chestnut hair well, parting it to the right. This amber eyed easterner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Whurbin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Whurbin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Professionalism, Justice. Bonds: Criminal record. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Whurbin Torunn, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs


Shump Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a white coat over a brown low-cut shirt, and a feathered hat upon his head. His hair is chestnut and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Further expansion of business.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shump Hastings, Male Half-Orc Warrior 15
Medium (6'7") Half-Orc, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 45 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)5 (-3) 15 (+2)14 (+2)
Skills Arcana +2, Intimidation +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 300 pp. Blue quartz (13 gp). Violet garnet (1200 gp). Lapis lazuli (13 gp). Alexandrite (1200 gp). Tiger eye turquoise (13 gp). White pearl (40 gp). Deep blue spinel (1200 gp). Chrysoberyl (40 gp). Red spinel (40 gp). Lapis lazuli (13 gp). Blue sapphire (900 gp). Star rose quartz (20 gp). Amber (40 gp). 1 Medium magic item.


Social Check DCs


Saphara Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears green cloth garments or leather armor. She sports a flattop crest cut. She has gleaming, smiling red eyes.

Personality: She dislikes all the random violence that takes place in the south. She would rather hide behind her crafts than deal with other people.

History: Born in the south her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Saphara Sumnarghthrysh, Female Dragonborn Warrior 7
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 4000 sp.


Social Check DCs

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