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NPC Generator

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Advanced [show]


Nicholas Riley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown cloak and cross-gartered green stockings. He wears his red hair up in a very large beehive style do. His gray eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Gifted, Impeccable. Bonds: Adventurer, Nature, Family. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Nicholas Riley, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Symma Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and is renowned for her bright blue dresses and hats. Her wide-brimmed hat is riddled with cuts and holes. Her hazel eyes are slightly larger than normal.

Personality: This woman loves music and to teach people music more than just about anything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Slave, Adventurer. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Symma Rofferton, Female Gnome Paladin 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)9 (-1) 10 (+0)7 (-2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. Freshwater pearl (11 gp). 1 Banded mail.


Social Check DCs


Biri Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her silver crest is still thick. Her gold unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Bounty Hunter, but she got bored and became a Herbalist. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to open a new tavern; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Attractive, Job, Enemies. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Biri Lhamboldennish, Female Dragonborn Commoner 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is braided into rings. His gold eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Merihim Remorse, Male Tiefling Warrior 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)17 (+3) 15 (+2)20 (+5)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Ryland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His tied-back hair is auburn. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Sage in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Family. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Guy Ryland, Male Human Aristocrat 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 290 pp. Jeweled anklet (4000 gp).


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Miner, Burgell learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Wants to open a new tavern.

Ideals: Justice, Philantrophist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Burgell Garrick, Male Gnome Warrior 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 20 (+5)15 (+2) 12 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Heather Hastings, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and is wearing a long, grey, dusty cloak. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber and beady.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Family, Adventurer. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Heather Hastings, Female Human Wizard 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)7 (-2) 18 (+4)8 (-1)
Skills Insight +6, Intimidation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Vonbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has done his best to style his golden hair to look like a famous performer. He has violet eyes and a grey hat with a green feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Flaws: Mundane, Antagonistic. Bonds: Job, Military. Occupation: Carter

Voice: American accent

Attributes [hide]

Vonbin Rakankrak, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs


Mantus Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with broad hat. His white hair is knotted and matted. He has a dull look in his white eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Flaws: Cynical, Impulsive. Bonds: Immigrant, Criminal record, Job. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Mantus Kindness, Male Tiefling Ranger 14
Medium (5'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 96 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Insight +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 900 pp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (120 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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