Greeba Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She wears a white collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has slicked back white hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised by priests from a young age. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Bonds: Family, Religious, Mentor. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 9)
Armor Class 14
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Aquan, Infernal, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +7
Possessions: 70 pp. Pink pearl (70 gp). Deep green spinel (70 gp). Eye agate (8 gp).
Trym Dudley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a brown deerstalker hat and brown clothes. His blonde hair is still thick. His blue eyes dart from person to person.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trym was born with his father's beautiful face. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Junk Dealer like his father before him.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Bonds: Job, Attractive, Military, Adventurer. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1600 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Finellen Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears dark leathers with embroidery. Her skin is also unnaturally pale. Her blonde hair has been sun bleached extensively. She has gleaming, smiling brown eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments
History: Finellen was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Zepar Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is short and white. His skin is flawless and his black eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Blacksmith, his father struggled to pay the bills. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away.
Bonds: Attractive, Enemies, Poor, Nature. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Edge Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown cloak and cross-gartered blue stockings. His lavender fur is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Doctor profession.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has worked as a Tailor like his father before him.
Motivation: To be a Doctor again.
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. Red spinel (60 gp).
Seere Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears bulky black painted plate armor. Her purple hair is lengthy. Her face is scarred and worn.
Personality: Abrasive and pushy, she has a hard time making friends. She plays an instrument quite well.
History: She got into the Doctor business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Goblin, Celestial, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +7
Possessions: 1600 gp. Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tan painted combat armor at almost all times. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Crampernap embodies much of what other species detest in the Gnomes. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Althaea Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tight fitting blue shirt and pants, and sports empty pouches on her belt. With bright blonde hair. Her eyes are brown and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Her necromantic abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her absent mother; and she has passion for adventuring and risk
Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Family. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 46000 sp. Deep blue spinel (900 gp).
Jezean Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. Her scarlet crest is knotted and matted. Her eyes are likewise gold.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Jezean was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Adventurer. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 14
Hit Points 46 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
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