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NPC Generator

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Advanced [show]


Tordek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has green eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and tabaxi compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Tordek Deepdelver, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 330 gp.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Theodoric Cooper, Male Human Cleric 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Vanchu England, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: She was born to loving parents in a slum to the north. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Poor. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Vanchu England, Female Half-Orc Barbarian 6
Medium (5'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)5 (-3) 9 (-1)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Eye agate (16 gp). Obsidian (16 gp). Amethyst (130 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is bristling with hidden weapons, mostly greataxes and greatswords. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Shane will drive conversation. He is harsh and unforgiving.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Shane Colton, Male Human Monk 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 96 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)7 (-2) 11 (+0)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1700 gp.


Social Check DCs


Habor Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a tan low-cut shirt, and a top hat upon his head. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. This silver eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted divine powers by his dying brother.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist, Gifted. Flaws: Lazy. Bonds: Family. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Habor Divinity, Male Tiefling Bard 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Elven, Halfling
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1200 gp.


Social Check DCs


Cimer Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a yellow coat with tan slacks. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves music and to teach people music more than just about anything. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Logical. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Cimer Charity, Male Tiefling Paladin 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 5 (-3)15 (+2)
Skills Athletics +4, Medicine -1
Senses Passive Perception 7
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Arha Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. Her hair is red and very short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born a particularly ugly child, much to the horror of her parents. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Guardian. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Arha Blythe, Female Half-Orc Cleric 2
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp.


Social Check DCs


Foxilon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in white turtlenecks beneath a grey coat with pastel slacks. He wears a colorful flower in his golden hair. He wears large thick round spectacles.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Foxilon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Foxilon. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Attractive, Slave, Nature, Criminal record. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Foxilon Wildheart, Male Halfling Adept 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Azurite (6 gp). Golden yellow topaz (200 gp). Obsidian (6 gp).


Social Check DCs


Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his brass crest. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Azzakh Zzzxaaxthroth, Male Dragonborn Druid 15
Medium (6'5") Dragonborn, Chaotic Good (CR 15)
Armor Class 9
Hit Points 108 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Celestial, Infernal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 700 pp. Emerald (1500 gp). Red-brown spinel (140 gp). Aquamarine (500 gp). 1 Medium magic item.


Social Check DCs

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