Borun Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. The war was a terrible time for him, and Borun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Borun reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle.
Ideals: Justice. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp.
Shax Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. She is physically well-built. Her silver hair is smooth and relatively long. This black eyed westerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of western immigrants she idolized her father. Shax abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Insomniac. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Eva Royal, Female Human [Permalink]
Personal [hide]
Description: A 5'5" eastern woman, she wears light armors faded through time and improper care. Her hair is chestnut and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. Like her father and her sister before her, after school she went straight into learning to become a Carter. She has dedicated herself to building a better trade route.
Motivation: She's looking for her big break; and she feels kind of lost in life
Flaws: Depressed, Disease. Bonds: Adventurer, Job. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 gp. Sard (20 gp). Aquamarine (400 gp). Coral (150 gp). Alexandrite (400 gp).
Halimath Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: Halimath lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Gifted. Bonds: Job, Family, Adventurer. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Blue diamond (7000 gp). Obsidian (16 gp). Red spinel (100 gp). Zircon (20 gp). Jasper (20 gp). Iolite (20 gp). Chalcedony (20 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ielenia Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear flannel. She has moderate length white hair. Her amber eyes are passionate and lively.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Optimist, Professionalism. Bonds: Slave, Criminal record, Debt. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Jade (80 gp). Deep green spinel (80 gp).
Numba Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She has the majority of her body covered in plate. She has a hunchback. Her brown hair is styled in orderly dreadlocks. Her violet eyes peer out from beneath her wide-brimmed blue hat.
Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Sage father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Birel Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel, and she perpetually has her trident ready. Her silver hair is singed and shortened. Her green eyes have a joyful gleam in them most of the time.
Personality: She has a massive crush on the younger sibling of the Tailor who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Tailor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She has a crush on the local Fortune-teller; and wants her loneliness to end
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Has a crush, Job. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 44 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He wears his chestnut hair up. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Varis studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable, Logical. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Gormogord Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his shortbow always slung over his shoulder. His silver hair is unkempt and raggedy. He has gleaming, smiling gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gormogord took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!