Korinn Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. She has done her best to style her scarlet crest to look like a famous performer. Her eyes are red and she is always smoking a pipe.
Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north, but her parents moved at a very young age to the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Opinionated, Justice. Bonds: Immigrant, In love. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large red jacket. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He struck the Navigator job and began his own company from there.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1 Minor magic item.
Ranala Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair, while still mostly chestnut, has prominent grey streaks. She has amber eyes.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Ranala reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to work out more often
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Immigrant, Military. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp.
Oriax Secret, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black armored body suit, with a simple white line shooting up and back down. His red hair is knotted and matted. His eyes are a pleasant white.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Oriax grew up listening to his father's many stories. Through the years after Oriax was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oriax's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Fearful, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Mordai Music, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His hair is red and curly. His eyes are gold.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Cook, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: PTSD, Insane. Bonds: Attractive, Family, Poor. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Adelaide Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear flannel. She has wavy black hair. Her fierce violet eyes like to dwell on things.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Animals are drawn to her, and she is able to talk to them.
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Human conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Coral (120 gp).
Liftrasa Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a grey cloak and cross-gartered pastel stockings. Beneath her clothing is a huge mess of scar tissue. She has moderate length brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in the west her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Insane. Bonds: Slave, Religious, Criminal record, Poor. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp.
Morana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is matted, messy, and big. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: She was born in the north, but her parents moved at a very young age to the south. She worked as a nervous Bricklayer and found it very stressful. She now owns her own business.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 105 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 2200 gp. Banded agate (14 gp). Hematite (14 gp). Hematite (14 gp). Rose (40 gp). Sardonyx (40 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. With bright silver hair and a scraggly beard. He has gleaming, smiling hazel eyes.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Tailor business at a young age. Through the years after Koeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Koeth's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He desires power and/or immortality; and he feels threatened by others
Flaws: Disease, Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
