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NPC Generator

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Advanced [show]


Geva Berkeley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long white hair kept up in a rat tail. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and dwarven compassion

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Geva Berkeley, Female Human Commoner 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Euphemia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her brown hair is still thick. She wears a mask on her face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. As long as the job gets done she does not care how it got done.

History: Euphemia lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father.

Ideals: Professionalism. Flaws: Racist. Bonds: Family. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Euphemia Underfoot, Female Halfling Ranger 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this man likes to wear ponchos typically of a light green in addition to tight pants. His hair is chestnut, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Astar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Astar Divinity, Male Tiefling Wizard 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Irann Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her shortbow ready. She is bald on top and has large white tufts of hair around her ears. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 3 years old her parents immigrated from the north. There was a wharf not far from home where she often wandered off to fish. She left for the north, certain she would find work there.

Motivation: Regain custody of her son.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Immigrant, Nature. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Irann Coleman, Female Half-Elf Cleric 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Hematite (13 gp). Moss agate (13 gp). Bloodstone (70 gp). 2 Smokesticks. 2 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Erdan Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His long auburn hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: Erdan was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Erdan Caerdonel, Male Elf Cleric 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow armored body suit, with a simple grey line shooting up and back down and is in decent physical shape. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he loathes his own lifestyle

Flaws: Depressed, Disease. Bonds: Adventurer, Rich. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Frederick Wilborn, Male Half-Elf Paladin 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gennal Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His tied-back hair is blonde. He has blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Religious, Adventurer. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Gennal Drover, Male Half-Elf Adept 11
Medium (5'0") Half-Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +8, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Alexandrite (1100 gp). Rose (40 gp). Banded agate (12 gp). Golden pearl (160 gp). Banded agate (12 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Carter, Edge learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carter.

Motivation: To be a Dyer again.

Ideals: Fighting. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Edge Of Dragons, Male Tabaxi Druid 15
Medium (5'0") Tabaxi, Neutral Evil (CR 15)
Armor Class 10
Hit Points 58 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +6, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 2000 gp. Hematite (12 gp). Deep blue spinel (1100 gp). Azurite (12 gp). Banded agate (12 gp). Moss agate (12 gp). Onyx (40 gp). Azurite (12 gp). Freshwater pearl (12 gp). Zircon (40 gp). Tiger eye turquoise (12 gp). 1 Medium magic item.


Social Check DCs


Duvamil Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear blue pants and tee shirts. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She became a Sailor soon after.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and an old rival family wants her found

Ideals: Joker, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Duvamil Nackle, Female Gnome Ranger 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 320 gp. Freshwater pearl (11 gp). Blue quartz (11 gp). Chrysoprase (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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