Orsik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His blonde hair is cut short. His amber eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Beggar for hire.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Bonds: Poor, Immigrant, Criminal record, Adventurer, Military, Job. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp. Pink pearl (40 gp).
Arava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears baggy black pantaloons and a red scarf. She is muscular with a powerful set of arms. She keeps her long gold crest kept up in a rat tail. Her red eyes lackadaisically let the world flow into them.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Gifted, Opinionated. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 400 gp. Chrysoprase (80 gp). Obsidian (12 gp). Alexandrite (1600 gp). Golden pearl (160 gp).
Ownka Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears white trousers with brown and tan striped suspenders. She wears various colorful collared shirts. Her brown hair is knotted and matted. She has a dull look in her green eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to loving parents in a slum to the north. Ownka was born on a far northern island where she grew up under the tutelage of her father, an expert Beggar. She left for the north, certain she would find work there.
Motivation: She wants to get laid; and she would like to get married and retire
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Poor, Immigrant, Has a crush. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 42000 sp.
Lone Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She wears her white fur up. She has a tattooed face.
Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lone is combative with any and all who dare try her patience in the slightest.
History: Born in the west her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and to protect her home
Ideals: Justice. Bonds: Attractive, Guardian, Poor. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Left-Handed Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. His green eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Brewer and found it very stressful. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Job, In love. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp.
Uraim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and regain custody of his son
Ideals: Joker. Flaws: Shy. Bonds: Family, Job, Military. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 89 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 200 pp.
Tordrid Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'11" and wears a brown coat over a red low-cut shirt, and a small hat upon her head. Her left hand appears badly burned and disfigured. With wild blonde hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.
History: She got into the Miner business at a young age. Her childhood dream was to be a Cook, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Gifted. Bonds: Job, Immigrant. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp. Coral (70 gp).
Ernest Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is a Metallic Dragon in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Professionalism. Bonds: Adventurer, Slave, Criminal record, Religious. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Rich, Job. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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