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NPC Generator

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Advanced [show]


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His scarlet crest is smooth and relatively long. His red eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Monk 6
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. Golden yellow topaz (400 gp). Amber (80 gp). 1 Minor magic item.


Social Check DCs


Adran Raethran, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time, he is not a threatening figure. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the north to a Barrister, Adran learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many orcs want him driven away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Adran Raethran, Male Elf Expert 6
Medium (4'11") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Henry Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brown hair. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Henry Gentry, Male Half-Elf Ranger 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 7 (-2)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Shágflak Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black wide-brimmed hat and black clothes. His chestnut hair, when down, is lengthy. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Nature, Rich, Attractive. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Shágflak Skelton, Male Half-Orc Wizard 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Malachite (8 gp).


Social Check DCs


Drifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Her fur, while still mostly beige, has prominent grey streaks. Her copper eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: Born in the north to a Jeweler, Drifting learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Jeweler for hire.

Motivation: She's looking for her big break; and to be a roofer again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Drifting Of Ale, Female Tabaxi Rogue 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 18 (+4)11 (+0)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20 pp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Hûra Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: Hûra speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. Hûra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Rich, Military, Nature. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Hûra Compton, Male Half-Orc Monk 6
Medium (6'7") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Goblin, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears tattered old clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a gnolls raid, leaving Aust alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Pacifist, Persistence, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Aust Qualanthri, Male Elf Aristocrat 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nazû Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Nazû Watson, Male Half-Orc Fighter 14
Medium (6'1") Half-Orc, Lawful Evil (CR 14)
Armor Class 10
Hit Points 84 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)10 (+0) 19 (+4)9 (-1)
Skills Acrobatics +5, Animal Handling +9
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +9

Possessions: 4000 gp. Old masterpiece painting (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (1300 gp). 1 Medium magic item.


Social Check DCs


Katherine Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her amber eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: Katherine was born in the south. At a young age she loved to build and create. Her druidic abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: Money/treasure; and she is greedy

Ideals: Joker, Philantrophist, Persistence, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Katherine Shupe, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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