Shautha Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down. She has silver hair. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Barber business at a young age. A gifted student she started as a Doctor, but she got bored and became a Barber. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She'd like to take her coworkers down a peg; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Bonds: Adventurer, Criminal record, Job. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 10000 cp.
Spring Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses like a well dressed Dyer does, and a wedding ring on her right hand. Her long orange fur is drawn into a two foot long braid. Her eyes are a pleasant hazel.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a wizard, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a son. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg
Ideals: Joker. Bonds: Job, In love, Criminal record, Mentor. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 800 gp. Red spinel (150 gp). Fire opal (1300 gp). Deep blue spinel (400 gp). Tiger eye turquoise (9 gp). Peridot (60 gp). 1 Minor magic item.
Tûmûg Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars, and he perpetually has his flail ready. His auburn hair is unkempt and raggedy. His green eyes peer out from beneath his Stetson white hat.
Personality: Tûmûg wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.
History: Born to a Tanner, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûmûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 157 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 8000 gp. A small bag of saffron. (40 gp). Black velvet mask with numerous citrines (40 gp). Fire opal pendant on a fine gold chain (500 gp). Golden circlet with four aquamarines (6000 gp). Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). A delicate brass dragon egg (40 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (40 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ortegar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has no hair. His eyes are green.
Personality: He has always had a great fascination with Half-Elven culture. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 93 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: Fiery yellow corundum (1600 gp). Moss agate (9 gp). Golden pearl (150 gp). Black star sapphire (1600 gp). 1 Medium magic item.
Birel Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears a blue tunic with tan highlights, and long pastel pants that bunch up around her shoes. Her right leg appears badly burned and disfigured. Her chestnut hair is long and unkept. She has several tiny opal earrings on each ear.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 700 gp.
Rhogar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Bather. His crest is gold, silky, and of moderate length. His eyes, though not visible through his cowl, are gold.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Actor, but he got bored and became a Bather. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and to be a actor again
Ideals: Athletic. Flaws: Cynical. Bonds: Job, Attractive, Rich. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 sp. Black pearl (1300 gp). Tourmaline (150 gp). Red-brown spinel (150 gp). Rich purple corundum (500 gp). Jade (150 gp). Rhodochrosite (7 gp). Iolite (60 gp).
Mardnab Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, and she perpetually has her warhammer ready. Her red hair is lengthy. Her eyes are a pleasant blue.
Personality: She is irascible and easily irritated. She plays an instrument quite well.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mardnab's father didn't care for her much, and the feeling was mutual. She has never given up on her dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Ellywick Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is muscular with a powerful set of arms. Her silver hair is slicked back into a classic pompadour. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to fit into much smaller and tighter spaces than normal.
History: Ellywick hails from a village terrorized by illithids. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She inherited the family business which she has now maintained for 9 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Debt. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 18000 cp. 1 Half-Plate. 1 Darkwood Buckler.
Cloak Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His orange fur has been sun bleached extensively. His fierce blue eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
