Adran Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his bastard sword ready. He wears his white hair up. His brown eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Adran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adran's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Secretive, Ugly. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 0 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 5 (-3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
River Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His fur, while still mostly white, has prominent grey streaks. He has a dull look in his copper eyes.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: A powerful necromancer made him what he is. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: In love, Mentor. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
Possessions: 12000 sp. Aquamarine (1100 gp). Banded agate (13 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koth Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown and curly. His eyes are amber and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Koth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Map Maker, Koth learned a great deal about his mother's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Map Maker.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 100 pp. Peridot (30 gp). Rhodochrosite (12 gp).
Soveliss Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his red hair well, parting it to the left. His amber eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Soveliss was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Persistence. Flaws: Cynical, Hedonist. Bonds: Job, Guardian. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 44 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (120 gp). Gold dragon comb with red garnet eye (600 gp). Cloth of gold vestments (120 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear brown pants and tee shirts. His hair, while still mostly blonde, has prominent grey streaks. He has several tiny jet earrings on each ear.
Personality: This man loves painting and to teach people painting more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp. Moss agate (13 gp). Azurite (13 gp). Red-brown spinel (160 gp).
Ruloth Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a green and grey robe with the hood down. Her crest is short and white. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She feeds upon the attention of others.
History: Ruloth was born with her mother's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (130 gp).
Paymon Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'1", this man is wearing colorful clothing, dressed as a Adventurer. His purple hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant silver.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Joker, Philantrophist, Fighting. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 64 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp.
Tenena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her red hair is heavily combed to the right. Her brown eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She ran away from her former home and has been making her living as a Healer for the past few years.
Motivation: Retire the richest woman in the north; and sabotage a competitor
Ideals: Entrepeneur, Optimist. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp.
Syllin Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses like a well dressed Butcher does. Her white hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Syllin studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her druidic talents. She became a Butcher soon after.
Motivation: To be a Miner again.
Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Lapis lazuli (11 gp). Eye agate (11 gp). Aquamarine (300 gp). Deep green spinel (110 gp).
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