Bulzo Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His auburn hair, when down, is lengthy. He has gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Halfling conditions. He used his abilities to trick people and travel the world for free.
Motivation: A strong sense of loyalty to Elven people; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic, Impulsive, Racist. Bonds: Rich, Criminal record. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Ahrim Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a fancy green suit. His whole body is exceptionally muscular. His white hair is still thick. His half smiles and white eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: Expand his business.
Ideals: Logical. Bonds: Attractive, Immigrant, Job, Slave, Family. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 13)
Armor Class 9
Hit Points 71 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +3
Possessions: 3000 gp. Tiger eye turquoise (4 gp). Iolite (30 gp). Emerald (1100 gp). Golden pearl (40 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a red poncho over his likewise colored trousers and shirt, and is pretty ugly. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his deerstalker red hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Chay was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 10 years.
Motivation: To unite with his brother.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Job. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. 1 Minor magic item.
Erevan Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Erevan embodies much of what other species detest in the Half-Elves. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Erevan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 32 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Jeweled electrum ring (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (1100 gp). Cloth of gold vestments (160 gp). 1 Medium magic item.
Akra Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly halberds and kukris. Her blue crest is matted, messy, and big. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She doesn't get along with people that don't share her tastes; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 110 pp. 1 Minor magic item.
Gomory Anger, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She wears silk and lounges about seductively. She keeps her long blue hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Gomory abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Elven compassion; and meet up once more with her childhood friend
Flaws: Racist, Disease. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 13)
Armor Class 10
Hit Points 69 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 2000 gp. Rose (30 gp). Rhodochrosite (4 gp). Deep blue spinel (200 gp). White pearl (160 gp). Violet garnet (200 gp). Obsidian (4 gp). Eye agate (4 gp). Amethyst (160 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). 1 Medium magic item.
Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin tan vertical stripes and black pants. He is bristling with hidden weapons, mostly hammers and ceremonial daggers. His white fur is smooth and relatively long. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Nature. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Tourmaline (70 gp). Onyx (40 gp).
Oriax Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Sculptor. He wears his dark red hair up. He has gleaming, smiling black eyes.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 9 years.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Attractive, Religious, Slave. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
Possessions: 180 pp. Chrysoprase (50 gp). Rock crystal (50 gp). Aquamarine (700 gp). Alexandrite (700 gp). Obsidian (7 gp).
Rosamund Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. She sports a flattop hair cut. Her violet eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Athletic. Flaws: Hedonist, Greedy. Bonds: Rich, Job. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Star ruby (400 gp). 2 Alchemist’s fire. 1 Tanglefoot bags. 2 Alchemist’s fire. 1 Tanglefoot bags.
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