Gimgen Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great joy in being the best Marshal in town.
History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a brigands raid, leaving Gimgen alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Bonds: Attractive, Enemies, Job, Mentor. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Iolite (80 gp). Smoky quartz (80 gp). Blue quartz (10 gp). Jacinth (7000 gp). Alexandrite (700 gp). Golden pearl (90 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Faran Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. His brown eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Logical. Bonds: Poor, Attractive, Slave, Family. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Terran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Lapis lazuli (14 gp). Aquamarine (1000 gp).
Lia Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is wavy and long. Her brown eyes lackadaisically let the world flow into them.
Personality: Lia is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north her family was never financially stable. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She loathes her own lifestyle; and someone believes her a fraud
Flaws: Ugly, Depressed. Bonds: In love, Poor, Enemies. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 3 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 4 (-3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Alice Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern woman wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is styled in orderly dreadlocks. She has amber eyes and a violet hat with a brown feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 pp. Rock crystal (70 gp). Peridot (70 gp). White pearl (70 gp).
Watson Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to hide his balding. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: Watson hails from a village terrorized by giants. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by giants. Watson was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Revenge; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Enemies, Nature. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 4 (-3) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 200 gp. Banded agate (14 gp). Rock crystal (60 gp). Rhodochrosite (14 gp). Chalcedony (60 gp).
Jezean Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her white robe. Her white crest, when down, is lengthy. Her eyes are red and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.
History: Jezean was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Brown-green garnet (160 gp). Citrine (50 gp).
Keyleth Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: She is compelled to act according to her religious beliefs; and to be a mason again
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Job, Religious. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Forcas Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His hair is black, silky, and of moderate length. His red eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. He moved out south to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Passionate, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.
Oskar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. Oskar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Carpenter and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is unsatisfied with his job
Flaws: Insane. Bonds: Immigrant, Job, Family, Rich. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 600 gp. Aquamarine (1400 gp). Sardonyx (80 gp). Zircon (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
