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NPC Generator

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Advanced [show]


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with black stripes complete with hood, and he perpetually has his shortbow ready. He has moderate length brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Military, Nature. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Trym Altham, Male Human Barbarian 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)18 (+4) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Damakos Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy dark red hair. His eyes are likewise red.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Damakos is combative with any and all who dare try his patience in the slightest.

History: Damakos hails from a village terrorized by illithids. Damakos was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Damakos decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and to reunite with his absent father

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Criminal record, Family. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Damakos Sanctuary, Male Tiefling Paladin 3
Medium (6'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2700 sp. Red garnet (140 gp).


Social Check DCs


Andram Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear black tank tops with violet pants. He has moderate length silver hair. His eyes, though not visible through his cowl, are silver.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Andram was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Optimist, Persistence, Fighting. Bonds: Military, Job. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Andram Violence, Male Tiefling Paladin 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 8 (-1)18 (+4)
Skills Arcana +6, Deception +7
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Rivaan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. He has blue crest. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Flaws: Shy, Disease. Bonds: In love, Attractive, Religious. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Rivaan Wystongjiir, Male Dragonborn Fighter 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 15 (+2)18 (+4)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Theirastra Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a yellow coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her hair is brown and curly. Her face is scarred and worn.

Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small mountains village. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Server

Voice: American accent

Attributes [hide]

Theirastra Hildenman, Female Half-Elf Ranger 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Flame On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. Her fur, while still mostly lavender, has prominent grey streaks. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Flame was born on a far northern forest where she grew up under the tutelage of her mother, an expert Tailor. She left for the north, certain she would find work there.

Motivation: Further expansion of business.

Flaws: Insane, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Flame On the Water, Female Tabaxi Monk 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +4, Performance +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue armored body suit, with a simple red line shooting up and back down. His white hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Aramil Amastacia, Male Elf Ranger 6
Medium (5'0") Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Gorga Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has slicked back auburn hair. Her eyes are blue and catlike.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Dilettante, who enjoyed hunting, Gorga was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Servant soon after.

Motivation: Wants to open a new tavern; and tabaxi compassion

Flaws: Impulsive, Racist. Bonds: Job, Nature, Attractive. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Gorga Remington, Female Half-Orc Bard 12
Medium (6'0") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 78 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)14 (+2) 9 (-1)9 (-1)
Skills Arcana +6, Medicine +3
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Elven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Herleva Badger, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her chestnut hair in a pixie cut. Her brown unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. She can't help but pocket interesting objects she comes across

History: Born in the west to a Carpenter, Herleva learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She then took over the family business and is one of the better Carpenter for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Job, Family. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Herleva Badger, Female Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)8 (-1) 11 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Red garnet (50 gp).


Social Check DCs

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