Caeldrim Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a yellow and green handkerchief worn on his left side. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Interpreter job and began his own company from there.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Violet garnet (200 gp). Chrysoprase (60 gp). 8 Acid flasks. 8 Acid flasks.
Left-Handed Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his orange fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Left-Handed was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and regain custody of his son
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Family, Rich. Occupation: Baker
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
Possessions: 300 gp. Chrysoprase (20 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarai Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears skinny pants and wears a white and green robe with the hood down. With bright brown hair. Her fierce violet eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She is a Doppelganger in disguise. She moved out south to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by drow. Sarai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Seeks redemption; and she wants to meet her childhood hero
Flaws: Shy. Bonds: Adventurer, Criminal record, Enemies. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 7000 gp. Black pearl (1500 gp). Malachite (8 gp). Obsidian (8 gp). Aquamarine (1500 gp). Star ruby (800 gp). Lapis lazuli (8 gp). 1 Medium magic item.
Nimble Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of strength on his torso. He has styled his red fur well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments
History: His father raised him in a mountain cabin. Through the years after Nimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nimble's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: Golden pearl (60 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Sard (40 gp). Canary diamond (8000 gp). Banded agate (4 gp). Moss agate (4 gp). Star rose quartz (40 gp). Violet garnet (300 gp). Amethyst (60 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His long chestnut hair reaches down to his waist. He has blue eyes and a yellow hat with a pastel feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Peter was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: In love, Poor, Adventurer, Job. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Aline Morton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her hair, while still mostly brown, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Aline does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Aline and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 340 gp.
Quick Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her white fur, when down, is lengthy. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a pair of adventurers, Quick grew up listening to her mother's many stories. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food she seems plenty friendly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Yvonne was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Bowyer. She has worked as a Bowyer like her father before her.
Motivation: Expand her business; and balancing her hectic life and new bowyer responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Reynard Rylan, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his pickaxe ready. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the east. His psionic abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Large well-done wool tapestry (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
