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NPC Generator

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Advanced [show]


Mishann Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she sports black clothing, slightly heavier than average wear. Her brass crest is kept up in a ponytail inside a wide-brimmed hat. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Mishann was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mishann decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Barkeep job and began her own company from there.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Disease. Bonds: Job, Criminal record. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Mishann Bhenkumbyrznaax, Female Dragonborn Druid 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He is physically well-built. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He dislikes all the random violence that takes place in the west. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Calcitro was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Calcitro Wildheart, Male Halfling Fighter 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp. 1 Full Plate. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Torinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports green clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His crest is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Born to a Locksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Torinn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and doesn't want to be a layabout and was forced into it by his family

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Poor. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Torinn Beryntolthropal, Male Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp. Blue quartz (14 gp).


Social Check DCs


Laucian Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a yellow and black handkerchief worn on his left side. His silver hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Mercenary, Laucian learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a brewer again

Ideals: Passionate, Impeccable. Flaws: Insane. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Laucian Solvenstein, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)7 (-2) 15 (+2)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Selfish, Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Efferil Meliamne, Male Elf Expert 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 33 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 10 (+0)9 (-1)
Skills Deception +3, Medicine +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1800 gp). A roughly beaten golden orb (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Solid gold idol (300 gp). Cloth of gold vestments (180 gp). Old masterpiece painting (400 gp). Large well-done wool tapestry (300 gp). A small bag of saffron. (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Mamnen Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Mamnen was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To prove his worth to the world; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record, Family. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Mamnen Fate, Male Tiefling Ranger 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)16 (+3) 4 (-3)17 (+3)
Skills Intimidation +5, Perception -1
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Naill Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Naill was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Naill Wallace, Male Half-Elf Bard 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp.


Social Check DCs


Flame Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt with thin tan vertical stripes and white pants. His long brown fur is drawn into a two foot long braid. He has amber eyes and a pastel hat with a tan feather.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Flame was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Racist, Impulsive. Bonds: Immigrant, Family, Criminal record. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flame Of Ebony, Male Tabaxi Barbarian 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 65 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Ermina Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She is bristling with hidden weapons, mostly pickaxes and flails. Her hair is red and curly. She has gleaming, smiling green eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ermina is combative with any and all who dare try her patience in the slightest.

History: Ermina was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Ermina Accord, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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