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NPC Generator

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Advanced [show]


Nordak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Nordak Holderhek, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He keeps his long auburn hair kept up in a rat tail. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Naal was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Naal Floshem, Male Elf Rogue 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Roland Westcott, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his religion dominates his actions

Ideals: Impeccable. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Roland Westcott, Male Human Barbarian 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Gerard England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky grey painted plate armor. He has silver hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Gerard began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Gerard England, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 16 (+3)17 (+3)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 700 sp.


Social Check DCs


Fax Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His crest is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Interpreter, Fax learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, In love, Job, Nature. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Fax Kerrhylon, Male Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1800 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His cinnamon fur is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Ethereal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Ethereal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ethereal Treat, Male Tabaxi Warlock 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +6, Nature +7
Senses Passive Perception 11
Languages Common, Druidic, Elven, Draconic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her silver hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invites people to come help in her community garden.

History: Marigold hails from a village terrorized by brigands. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Meet up once more with her childhood friend; and to share knowledge with the world

Ideals: Joker, Philantrophist, Logical. Bonds: Enemies, Adventurer. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Marigold Silvereyes, Female Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Melancon, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her right leg appears badly burned and disfigured. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fierce violet eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Flaws: Ugly, Sensitive. Bonds: Military, Rich. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Eva Melancon, Female Human Ranger 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Silver holy symbol.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His long red fur is drawn into a two foot long braid. His eyes are blue and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Baker

Voice: Raspy

Attributes [hide]

Aura Shore, Male Tabaxi Adept 3
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30 pp.


Social Check DCs

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