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NPC Generator

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Advanced [show]


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant hazel.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: Gifted from a young age, Uraim studied abroad. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has worked as a Mayor like his father before him.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Racist, Insane. Bonds: Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Uraim Rakankrak, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 70 gp. Chrysoberyl (100 gp). Chalcedony (20 gp). Eye agate (8 gp).


Social Check DCs


Trym Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Merchant. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is slicked back into a classic pompadour. Her hazel eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.

History: Trym was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. In the meantime she has taken over work as a Merchant and occasionally as a mercenary.

Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero

Ideals: Disciplined. Bonds: Job, Attractive, Adventurer. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Trym Hogcollar, Female Halfling Barbarian 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Euphemia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of lances, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has wavy golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of a Shoemaker, who enjoyed hunting, Euphemia was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Server.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Disciplined. Bonds: Attractive, Nature, Job. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Euphemia Sunmeadow, Female Halfling Expert 5
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Blossom TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. She sports brown long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Shepherd in town.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Blossom's homeland. Blossom decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Immigrant, Job, Slave. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Blossom TellPenny, Female Halfling Aristocrat 8
Small (2'9") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5

Possessions: Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Traulam Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her red hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Traulam studied abroad. Her father took her hunting and taught her how to get in the mind of other creatures. She has worked as a Armorer like her father before her.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.

Ideals: Joker, Gifted. Bonds: Nature, Job. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Traulam Shupe, Female Half-Elf Cleric 11
Medium (4'7") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To be a Spice Merchant again; and wants to open a new tavern

Flaws: Hedonist, Ugly. Bonds: Poor, Job, Immigrant. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Frouse Beren, Male Gnome Warrior 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 340 gp.


Social Check DCs


Werydd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. A true patriot, Werydd would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by drow. Werydd was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants revenge against drow

Bonds: Attractive, Enemies, Military, Religious. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Werydd Graybeard, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Obsidian (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Tordek Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, he is not a threatening figure. His golden hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Bather

Voice: American accent

Attributes [hide]

Tordek Loderr, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 260 gp.


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is short and orange. His copper eyes peer out from beneath his Stetson brown hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Mortician, Spring learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Bonds: Adventurer, Immigrant, Rich, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Spring Of Spirit, Male Tabaxi Commoner 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 sp. Freshwater pearl (13 gp). Pink pearl (70 gp). Violet garnet (400 gp). Alexandrite (400 gp). Onyx (70 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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