Nimble On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and sports empty pouches on her belt. Her fur, while still mostly white, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nimble took refuge in the large cave and found the beat up morningstar and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Bonds: Rich, Adventurer, Nature, Guardian. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 sp. Gold and topaz bottle stopper cork (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver comb with moonstones (400 gp).
Engong Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean black cloak covering her clean studded leather. Her red hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted arcane powers by her dying sister.
Motivation: She has a crush on the local Carpenter; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Secretive, Ugly. Bonds: Has a crush. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 sp. 1 Half-Plate.
Tod Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his red hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Tod studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1700 gp.
Spear On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is renowned for her bright brown dresses and hats. She sports a flattop fur cut. Her eyes are likewise hazel.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Adventurer, but she got bored and became a Mayor. Some 8 years later her spouse died after the birth of her son. Heartbroken, Spear never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To protect her home; and further expansion of business
Ideals: Joker, Gifted. Bonds: In love, Job, Guardian. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 7 (-2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp. Red garnet (130 gp).
Euron Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a green costume with the symbols of luck on his torso. He wears a deerstalker hat to cover his moderate length black hair. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born on a small isolated farm. Through the years after Euron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Euron's mother didn't care for him much, and the feeling was mutual. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1900 gp. Blue sapphire (1400 gp). Azurite (5 gp). Zircon (70 gp). Onyx (70 gp).
Nithther Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His white crest is knotted and matted. His eyes are gold and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Nithther was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nithther decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs
Flaws: Disease. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1300 gp.
Glim Reese, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He is portly but not overly obese. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Tabaxi culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born on a small isolated farm. Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Racist. Bonds: Criminal record, Nature, Has a crush. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 17000 sp.
Cloud Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is physically well-built. She sports a flattop fur cut. Her ears are large.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was always a brilliant, if unscrupulous mind. She moved from fad to fad and when she turned 15 she discovered singing. She then took over the family business and is one of the better Layabout for hire.
Motivation: To share knowledge with the world; and balancing her hectic life and new layabout responsibilities is difficult
Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 100 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 16000 sp. A silver and pearl hairclip (50 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (400 gp).
Verna Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally shirtless and showing off her tattooed chest. Her long auburn hair reaches down to her waist. Her eyes are hazel and beady.
Personality: She likes to make people angry or surprised. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: Born to a Bather, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!