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NPC Generator

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Advanced [show]


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue cloak and cross-gartered black stockings. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Adran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Family, Adventurer. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Adran Berevan, Male Elf Druid 9
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1300 gp. Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His silver crest is still thick. He has gold eyes and a green hat with a blue feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azzakh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azzakh. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1100 gp.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his green robe. His lavender fur is thinning but still full. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Bricklayer profession.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bricklayer, but he got bored and became a Brewer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Secretive. Bonds: Job, Poor, Religious. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Three Fang, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 260 pp.


Social Check DCs


Silaqui Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her hair is brown, silky, and of moderate length. Her fierce hazel eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Silaqui isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is a font of random trivia from the lore and stories she has discovered

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. She's also a talented Assassin, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Silaqui Selevarun, Female Elf Cleric 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Jet (50 gp). Amethyst (50 gp). Pink pearl (50 gp).


Social Check DCs


Direcris Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop crest cut. His eyes are likewise red.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Direcris Dhyrktelonis, Male Dragonborn Bard 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. Tourmaline (100 gp). Rose (80 gp).


Social Check DCs


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear brown pants and tee shirts. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Barbarian 12
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 121 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Intimidation +2, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Chrysoprase (20 gp). Star ruby (700 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. He keeps his long blue hair kept up in a rat tail. His gold unseeing eyes seem to look past you.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Nicor Charm, Male Tiefling Paladin 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 pp. 1 Average lock.


Social Check DCs


Vanuath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful brothel owner made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Mentor, Enemies. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vanuath Ariessus, Male Elf Monk 6
Medium (4'9") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 7000 sp.


Social Check DCs


Vicky Ansley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Vicky's first love is herself. Her second love is also herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Vicky Ansley, Female Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Amber (60 gp). 1 Magnifying glass.


Social Check DCs

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