Shamil Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the west. There was a wharf not far from home where she often wandered off to fish. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1700 sp. 1 Masterwork Common Melee.
Grai Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright black hair. Her eyes are green and catlike.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Grai was born the youngest of three triplets. Her childhood dream was to be a Seamstress, but she was a colossal failure. She left for the south, certain she would find work there.
Motivation: Expand her business; and regain custody of her daughter
Flaws: Cynical. Bonds: Family, Job, Immigrant. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 81 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 7 (-2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp.
Bhevek Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white shirt with thin black vertical stripes and yellow pants. He wears his white hair up in a very large beehive style do. He has gleaming, smiling green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a wizard, Bhevek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Emotional, Impulsive. Bonds: Mentor. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 57 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 250 pp. A delicate silver chain set with a tourmaline (90 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (110 gp). Silver comb with moonstones (300 gp).
Smoking Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. His beige fur has been sun bleached extensively. His green eyes peer out from beneath his feathered pastel hat.
Personality: Smoking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his music dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Artistic, Entrepeneur. Bonds: Criminal record. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Golden pearl (160 gp).
Faral Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'6". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a shield. With wild chestnut hair. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She has dedicated herself to building a better village for her children.
Motivation: Money/treasure; and find a way to reverse the transformation of her brother
Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Adventurer, Family. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Chrysoberyl (70 gp). Azurite (6 gp). 1 Alchemist’s fire. 1 Everburning torch. 3 Antitoxin.
Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a faded coat and loose pants complete with broad hat. He is tall, broad shouldered and powerfully built. He has styled his black hair well, parting it to the right. This green eyed easterner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to reunite with his absent mother
Ideals: Pacifist, Gifted. Bonds: Job, Criminal record, Family. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2800 gp. Emerald (900 gp). Blue star sapphire (900 gp). Tourmaline (130 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
Burgell Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He usually wears his tan robe and has his kukri always slung over his shoulder. His white hair is matted, messy, and big. His hazel eyes peer out from beneath his small tan hat.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Performer profession.
History: He was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now owns his own business.
Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp. Peridot (30 gp). Chrysoprase (30 gp). Freshwater pearl (12 gp). Deep blue spinel (200 gp). 1 Minor magic item.
Andram Heal, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his white hair down. His gold eyes dart from person to person.
Personality: Andram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Andram was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 15)
Armor Class 10
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 20 (+5) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Aquan, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 3000 gp. Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Gold and ruby ring (4000 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (500 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Xanaphia Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses well, typically a more casual-formal manner. She has styled her red hair well, parting it to the left. Her eyes, though not visible through her cowl, are blue.
Personality: She has always had a great fascination with Tabaxi culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. Some 2 years later her spouse died after the birth of her son. Heartbroken, Xanaphia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She has decided she is irredeemable; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Racist. Bonds: Attractive, In love, Criminal record, Adventurer. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate.
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