Tawar Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. Her silver hair is knotted and matted. Her ears are large.
Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Tawar was left her mother's suit of armor and trained in its use and care. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To protect her home.
Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Guardian, Military. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Bulzo Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and to reunite with his absent father
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Poor, Family. Occupation: Miller
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Mella Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her left hand. Her deerstalker hat is riddled with cuts and holes. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Mella was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted from career to career and currently works as a Merchant.
Motivation: Expand her business; and her relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly. Bonds: Poor, In love, Job, Family. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Surina Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She wears a Stetson hat to cover her moderate length gold crest. She has a dull look in her red eyes.
Personality: This woman loves writing and to teach people writing more than just about anything. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she loathes her own lifestyle
Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Military, Job. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Azaki Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes. He keeps his silver hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. Some 9 years later his spouse died after the birth of his son. Heartbroken, Azaki never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: In love, Rich. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 14000 cp. Red-brown spinel (40 gp). Amethyst (40 gp).
Malquis Ariessus, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a tan and black robe with the hood down. Her chestnut hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 16th year, her parents were killed by a giants raid, leaving Malquis alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Expand her business; and to be a barber again
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 5 (-3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Silaqui Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern woman wears a yellow costume with the symbols of death on her torso. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.
Motivation: Further expansion of business.
Ideals: Athletic, Professionalism. Bonds: Job, Slave, Family. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Dabbledob Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with wide-brimmed hat. He has wavy auburn hair. This violet eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Ideals: Joker, Logical. Bonds: Adventurer, Rich, Family. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Marastyr Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. She has a slight overbite and is overall scrawny. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many dire rats want her driven away.
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 19 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 27000 cp. 1 Minor magic item.
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