Caelynn Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. She carries with her a set of tridents, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her golden hair is braided into rings. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She would rather hide behind her crafts than deal with other people.
History: Born in the east to a Mason, Caelynn learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new mason responsibilities is difficult
Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Job. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Aquamarine (700 gp). Freshwater pearl (10 gp). Silver pearl (110 gp).
Adelard Merton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. He has shaved his head bald. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Disciplined, Gifted. Flaws: Shy, Racist. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Margery Clapham, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears suspenders and grey workpants. Her shirt is violet, and she wears a heavy grey leather apron most of the time. Her red hair is unkempt and raggedy. She has gleaming, smiling violet eyes.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She invites people to come help in her community garden.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Hugh Weld, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his black hair in a pixie cut. His eyes are gray and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishgha Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is still thick. He has a tattooed face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: Ishgha lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Enemies, Family. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
Possessions: 600 gp.
Tawna Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a red and green handkerchief worn on her left side. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a card on it. Her black hair is smooth and relatively long. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Some 6 years later her spouse died after the birth of her son. Heartbroken, Tawna never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is terrified, and will act out of fear.
Flaws: Fearful. Bonds: Job, Immigrant, In love. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 150 gp. Coral (130 gp).
Nikki Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright blonde hair. She is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Nikki isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She believes the world needs to unite to get rid of dire rats once and for all.
History: Nikki was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nikki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Enemies. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Lapis lazuli (10 gp).
Hamil Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Tailor. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has red hair. His face is scarred and worn.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north to a Tailor, Hamil learned a great deal about his father's area of expertise. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Tailor like his father before him.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Flaws: Ugly, Impulsive, Insane. Bonds: Enemies, Job, Family. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
Possessions: 1 Simple lock.
Erias Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear brown pants and tee shirts. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Erias has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Logical. Flaws: Shy, Disease. Bonds: Criminal record, Family. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 98 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Sylvan, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 1000 gp. Sardonyx (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
