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NPC Generator

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Advanced [show]


Eldon Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Eldon was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Eldon Ironhide, Male Gnome Aristocrat 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light yellow in addition to tight pants. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Charles was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Ideals: Opinionated, Joker. Bonds: Family, Job, Religious. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Charles Toti, Male Half-Elf Expert 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Tordrid Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with yellow stripes complete with hood. Her red hair is cut short. She has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Tordrid embodies much of what other species detest in the Dwarves. She is obsessed with her god.

History: Tordrid hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has decided she is irredeemable; and a deep hatred of brigands

Flaws: Antagonistic. Bonds: Religious, Enemies, Rich, Criminal record. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Tordrid Daerdahk, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Wrenn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has a very tight haircut. His green eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Wrenn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To be a Bather again.

Flaws: Insomniac. Bonds: Job, Military, Poor, Adventurer. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Wrenn Dunben, Male Gnome Barbarian 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears violet painted combat armor at almost all times, and is pretty ugly. His silver hair is still thick. His fierce green eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Courier, but he got bored and became a Miner. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: To be a Courier again; and wants to open a new tavern

Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Withrethin, Male Half-Elf Expert 9
Medium (5'5") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Black opal (1000 gp). Moonstone (60 gp). Chrysoberyl (40 gp). Fiery yellow corundum (1000 gp). Alexandrite (800 gp). Peridot (60 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Assassin. He is bristling with hidden weapons, mostly rapiers and maces. His black hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Adrik was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Adrik Bigtoe, Male Dwarf Adept 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 80 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 5 (-3)12 (+1)
Skills Intimidation +5, Nature +5
Senses Passive Perception 7
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. Jasper (40 gp). Red-brown spinel (160 gp). Eye agate (10 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in brown turtlenecks beneath a yellow coat with green slacks, and is pretty ugly. His red hair is greasy and uncared for. He has blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Veit studied abroad. In his 11th year, his parents were killed by a gnolls raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He wants revenge against gnolls.

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Steelfist, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 16 (+3)9 (-1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp.


Social Check DCs


Lucan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a brothel owner, Lucan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Cynical. Bonds: Adventurer, Criminal record, Mentor, Religious. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Lucan Arnuanna, Male Elf Wizard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 17 (+3)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Carnelian (60 gp). Black pearl (300 gp). 2 Alchemist’s fire.


Social Check DCs


Chay Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries a battered longsword and tarnished halberd as well. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: To unite with his brother; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Enemies, Family, Debt. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Chay Elderberry, Male Halfling Warlock 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 3000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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