Tethren Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tethren reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero
Ideals: Entrepeneur, Joker. Bonds: Criminal record, Military, Adventurer. Occupation: Masseuse
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Ignan, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 300 gp. Fire opal (900 gp). Silver pearl (100 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kansif Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Dilettante soon after.
Motivation: She wants nothing more than to rejoin the army; and seeks redemption
Flaws: Forgetful. Bonds: Job, Military, Criminal record. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Hugolina Kimberly, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a moderate pudge and is not very fit. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Her tongue was cut out and she uses sign language. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hugolina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugolina. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world
Ideals: Persistence, Impeccable. Flaws: Disease, Impulsive. Bonds: Criminal record. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 52 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1900 gp. Deep blue spinel (300 gp). Azurite (5 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.
Synthrin Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is typically in her Assassin uniform. Her green crest is matted, messy, and big. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She then took over the family business and is one of the better Assassin for hire.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Rich. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 73 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 300 pp. Tiger eye turquoise (9 gp). Aquamarine (800 gp). Obsidian (9 gp). Onyx (40 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp).
Drifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with blue pants. His fur is gray and very short. His eyes are blue and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the north his family was never financially stable. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Poor, Family. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Freshwater pearl (14 gp). Bloodstone (60 gp). Eye agate (14 gp). Lapis lazuli (14 gp). 1 Minor magic item.
Bertram Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white tunic with red highlights, and long brown pants that bunch up around his shoes. His white hair is greasy and uncared for. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a brigands raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's in love
Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Enemies, Poor, Has a crush. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 13)
Armor Class 12
Hit Points 76 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. He has styled his black fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Banker, but he got bored and became a Unemployed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 86 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 160 pp. Brown-green garnet (40 gp). Bloodstone (40 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Elysande Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. She has black hair. Her eyes are violet and she is always smoking a pipe.
Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Elysande was born in the east. At a young age she loved to build and create. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Philantrophist, Persistence. Bonds: Criminal record. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Ignan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp. Zircon (40 gp). Moss agate (15 gp). Eye agate (15 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Ellyjoybell Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy, Lazy. Bonds: Poor. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!