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NPC Generator

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Advanced [show]


Shax Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. She has a slight overbite and is overall scrawny. Her hair is blue and curly. Her eyes are a pleasant black.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Doctor in town.

History: Shax hails from a village terrorized by orcs. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A deep hatred of orcs; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic. Flaws: Disease. Bonds: Job, Enemies, Slave. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Shax Mercy, Female Tiefling Paladin 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Anne Nibley, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large brown jacket. Her moppish auburn hair is in a traditional bowl cut. Her eyes are likewise violet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wishes to resurrect an old love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, In love. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Anne Nibley, Female Human Commoner 6
Medium (4'7") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30000 cp. Alexandrite (1600 gp).


Social Check DCs


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. Animals are drawn to her, and she is able to talk to them.

History: Gillyd was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Criminal record. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Gillyd Dankil, Female Dwarf Rogue 10
Medium (3'9") Dwarf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills Arcana +8, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic, Auran, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Lust, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a green and white handkerchief worn on his left side. He keeps his silver hair in a flapper bob. He has a dull look in his red eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to pay off his debts

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Job, Debt. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Ahrim Lust, Male Tiefling Commoner 11
Medium (6'2") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3000 gp. Violet garnet (1100 gp). Star rose quartz (80 gp). Banded agate (8 gp). Amethyst (160 gp). Rhodochrosite (8 gp). Coral (160 gp). Onyx (80 gp). Peridot (80 gp).


Social Check DCs


Pogranix Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" northern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black crest is knotted and matted. She has a dull look in her gold eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Pogranix grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Dwarven people; and she desires power and/or immortality

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Pogranix Kimbatuul, Female Dragonborn Paladin 12
Medium (6'2") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 111 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Deep blue spinel (1600 gp). Sard (70 gp). Amethyst (40 gp). Obsidian (8 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern woman wears an entirely red suit with green socks and a vest with buckled shoes. Her red hair is smooth and relatively long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Navigator father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Slave. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Trym TellPenny, Female Halfling Expert 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 17 (+3)11 (+0)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Jasper (40 gp).


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a white coat with black slacks. His chestnut hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: Oloric was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Opinionated, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Warlock 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp.


Social Check DCs


Portia Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is braided into rings. Her violet eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Ugly, Sensitive. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Portia Kettlewhistle, Female Halfling Barbarian 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Andraste Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with pastel socks and a vest with buckled shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has slicked back brown hair. Her amber unseeing eyes seem to look past you.

Personality: Andraste hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is obsessed with finding treasure.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Andraste Meliamne, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1000 sp. Old masterpiece painting (800 gp).


Social Check DCs

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