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NPC Generator

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Advanced [show]


Raymond Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow leather gloves, a yellow jacket, and tight pants. He has red hair. This green eyed southerner is not easily forgotten.

Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. Now he works as a writing tutor during his time off.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Artistic, Logical, Athletic. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Raymond Brinker, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Athletics +6, History +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5

Possessions: 100 gp. Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. Her cinnamon fur is heavily combed to the left. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Right-Handed is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 8 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Ideals: Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Right-Handed Of Winter, Female Tabaxi Paladin 9
Medium (4'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 gp. Eye agate (6 gp). Hematite (6 gp).


Social Check DCs


Rohesia Blyth, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She tends to wear a large brown jacket. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Artistic. Flaws: Antagonistic, Shy, Fearful. Bonds: Has a crush. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Rohesia Blyth, Female Human Commoner 8
Medium (4'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Rowley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Carter. Her silver hair is lengthy and is close to two feet long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted druidic powers by her dying brother.

Motivation: Find a way to reverse the transformation of her brother; and to prove her worth to the world

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Nature. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Ermina Rowley, Female Human Cleric 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. Moonstone (50 gp).


Social Check DCs


Lezre Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is kept up in a ponytail inside a deerstalker hat. She wears crescent spectacles with a black brim.

Personality: She has always had a great fascination with Tiefling culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.

Motivation: Wants a kiss; and an old rival family wants her found

Flaws: Racist, Fearful. Bonds: Immigrant, Family, Has a crush. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Lezre Barton, Female Half-Orc Wizard 8
Medium (5'0") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a feathered hat to hide her balding. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Seven In Woods, Female Tabaxi Expert 7
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'10" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has wavy white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. Gillyd is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Gillyd took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Gillyd Caebrek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1600 sp.


Social Check DCs


Roger Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He has a small bristly mustache and wavy red hair. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Ugly, Lazy. Bonds: Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Roger Rutherford, Male Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a grey low-cut shirt, and a small hat upon his head. He has a long white beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Dalgal was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Selfish, Insane. Bonds: Criminal record, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Dalgal Aranore, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 500 sp. Golden yellow topaz (500 gp). Lapis lazuli (5 gp).


Social Check DCs

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