Vistra Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful slaver made her what she is. When Vistra reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Mentor, Military. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp. Large well-done wool tapestry (300 gp).
Tricking Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. She has dyed her greying red fur a little too much giving a sharp red color. Her copper eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.
History: Born to a Carpenter, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her poetry dream.
Motivation: Her religion dominates her actions; and wants her loneliness to end
Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Attractive, Poor. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. 6 Acid flasks. 6 Acid flasks. 1 Alchemist’s fire.
Naal Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This western man wears a tan feathered hat and tan clothes. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. He has green eyes and a tan hat with a red feather.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Malachite (13 gp).
Dariff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her hair is long and brown with streaks of golden, and is pulled back with small grey clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.
History: Born to a Slave Trader, her mother struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world; and she is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Slave, Attractive. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Adrex Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His blue crest is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Adrex was born with his mother's beautiful face. Cursed with a spirit at a very young age, Adrex has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Insane, Disease, Depressed. Bonds: Attractive. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 71 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Deep blue spinel (600 gp).
Kadana Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She is physically well-built. Her black crest is lengthy. She has several tiny aquamarine earrings on each ear.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.
History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Ideals: Gifted. Flaws: Terse, Insane. Bonds: Rich, Nature, Religious. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Salanop Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears many layers of old clothing at all times. With bright red hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, tan cloak. His red hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He became a Brewer soon after.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Disease, Shy. Bonds: Poor, Adventurer, Job. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Matilda Dalton, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a faded coat and loose pants complete with top hat. She has a hunchback. Her golden hair is cut jaggedly and amateurishly. Her eyes are violet and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 6 years old her parents immigrated from the west. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to tiefling people
Ideals: Joker. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 14 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 3 (-4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Blue quartz (4 gp). Aquamarine (400 gp). Moss agate (4 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
