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NPC Generator

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Advanced [show]


Shava Swift, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Shava enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. Through the years after Shava was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Shava's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Shava Swift, Female Tiefling Aristocrat 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her monstrous two handed axe. Her clothes are grease stained in places. Her black fur has been sun bleached extensively. Her amber eyes lackadaisically let the world flow into them.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She misses her home and complains about the freezing weather, even in summer.

History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Dagger Wing, Female Tabaxi Wizard 8
Medium (4'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her fur is yellow and very short. This copper eyed southerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can't help but pocket interesting objects she comes across

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Layabout for hire.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Paws, Female Tabaxi Rogue 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grai Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing the road beaten gear of a warrior. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Locksmith like her mother before her.

Motivation: Her religion dominates her actions; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Fighting, Athletic, Philantrophist. Bonds: Nature, Job, Religious. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Grai Dudley, Female Half-Orc Sorcerer 10
Medium (5'4") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 290 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized white coat. She has dyed her greying white hair a little too much giving a sharp white color. Her ears are large.

Personality: Ootah is depressed about a lot of things. She tends to be a nihilist. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Ootah was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Ootah Digby, Female Half-Orc Ranger 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 8 (-1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Sard (40 gp).


Social Check DCs


Uadjit Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length gold crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a wizard, Uadjit was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Knight.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Job, Mentor. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Uadjit Mohradyllion, Female Dragonborn Expert 6
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Fulbar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Fulbar Goldfound, Male Halfling Sorcerer 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 20000 sp.


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He tends to wear a large red jacket. He has a hunchback. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Armorer and found it very stressful. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: Many orcs want him driven away; and revenge

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Hobart Brightmoon, Male Halfling Rogue 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jaxi Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of warhammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears a Stetson hat to cover her moderate length copper crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. Jaxi liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Entrepeneur, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Jaxi Jerynomonis, Female Dragonborn Paladin 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 9 (-1)15 (+2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs

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