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NPC Generator

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Advanced [show]


Naill Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear blue clothing when he does not wear armor. His black hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist, Philantrophist. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Naill Lathalas, Male Elf Warlock 13
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 61 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1000 gp. Peridot (20 gp). Peridot (20 gp). Star rose quartz (20 gp). Aquamarine (1000 gp). Banded agate (10 gp). Alexandrite (1000 gp). Citrine (20 gp). Rich purple corundum (1000 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports black long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Caramip Tarkelby, Female Gnome Fighter 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunnloda Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown deerstalker hat and brown clothes. She has wavy brown hair. She has gleaming, smiling brown eyes.

Personality: She dislikes all the random violence that takes place in the south. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and an old rival family wants her found

Ideals: Pacifist. Bonds: Attractive, Has a crush, Rich, Adventurer, Family. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Gunnloda Bloodkith, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 220 gp. Obsidian (11 gp).


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has silver hair. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gimurt was born in the east. At a young age he loved to build and create. He moved out south to avoid the crime he committed. After a long history of fighting, Gimurt and his spouse have recently divorced.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Gimurt Gorunn, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Half-Plate.


Social Check DCs


Meena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She has styled her brown hair well, parting it to the left. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She got into the Fortune-teller business at a young age. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in sai use. She now owns her own business.

Motivation: To pay off her debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Enemies, Adventurer, Job, Debt. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Meena Musgraben, Female Gnome Expert 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely grey suit with pastel socks and a vest with buckled shoes. He wears his silver hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Beloril Bofdann, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Margery Wesley, Female Human [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her black hair is still thick. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She misses her home and complains about the freezing weather, even in summer.

History: She is a Jackalwere in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by illithids. Margery was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: A need for knowledge about a nearby landmark; and she loathes her own lifestyle

Flaws: Shy, Depressed. Bonds: Immigrant, Adventurer, Enemies. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Margery Wesley, Female Human Ranger 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp.


Social Check DCs


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a green coat with brown slacks. His skin is fair and his fingers are delicate and long. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast desert. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Philantrophist, Impeccable. Bonds: Nature, Rich. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Fulbar Honeypot, Male Halfling Commoner 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 9 (-1)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bundrigo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Flaws: Insomniac. Bonds: Adventurer, Immigrant, Religious. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Bundrigo Goodbarrel, Male Halfling Fighter 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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