Hecat Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and curly. This white eyed easterner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day
Flaws: Depressed. Bonds: Rich, Family, Criminal record, Immigrant. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 19 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. Alexandrite (1000 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Markosian Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fancy black dress. Her blue hair is knotted and matted. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Markosian was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Mercenary.
Motivation: Expand her business.
Bonds: Attractive, Family, Job, Nature. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Barendd Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His silver hair is heavily combed to the right. He wears large thick round spectacles.
Personality: Eccentric and domineering, Barendd will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Extrovert, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1300 gp. Black pearl (900 gp). Black star sapphire (1200 gp). Citrine (80 gp). Moonstone (80 gp). 1 Minor magic item.
Vistra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also hits on women, regardless of circumstances.
History: Vistra was born in the east. At a young age she loved to build and create. One day when Vistra was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Vistra was heart-stricken from the event, and her mother started working long hours to provde for them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and regain custody of her son
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Has a crush, Family. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 8 Acid flasks.
Elizabeth Wordsworth, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her golden hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Draconic, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Harbek Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Harbek embodies much of what other species detest in the Dwarves. He also has developed a complete distrust of the Gardener profession.
History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He struck the Brewer job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a gardener again
Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Silver comb with moonstones (400 gp).
Dadalan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large green jacket. His crest is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy; and to unite with his brother
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Has a crush, Family, Rich. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 pp.
Ahinar Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'8" western woman, she is wearing the road beaten gear of a warrior. She sports brown long hair. She has a dull look in her gray eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Ahinar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Ahinar never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Bonds: Religious, Poor, In love. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Jasper (40 gp). Alexandrite (500 gp). Tourmaline (60 gp). Fire opal (1000 gp).
Mâku Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Mâku would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Military, Family. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
