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NPC Generator

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Advanced [show]


Frouse Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. He carries a battered quarterstaff and tarnished rapier as well. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. Frouse was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frouse decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Criminal record. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Bafflestone, Male Gnome Rogue 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 84 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Religion +6, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Roywyn Offund, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan cloak and cross-gartered white stockings. Her hair is long and silver with streaks of auburn, and is pulled back with small tan clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She plays an instrument quite well.

History: Born to a Mortician, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has never given up on her dancing dream.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and wishes to resurrect an old love

Ideals: Artistic. Bonds: Enemies, Poor, Job, In love. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Roywyn Offund, Female Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 42000 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Ratbag Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Further expansion of business; and expand his business

Flaws: Disease. Bonds: Attractive, Immigrant, Rich, Family, Job. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ratbag Lindsey, Male Half-Orc Fighter 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)2 (-4) 16 (+3)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Shifting On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. Her lavender fur has been sun bleached extensively. This amber eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Shifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Shifting grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and wants to open a new tavern

Ideals: Impeccable. Bonds: Attractive, Enemies, Adventurer, Mentor, Job. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting On the Mountaintop, Female Tabaxi Warrior 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Gunnloda Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times, and sports empty pouches on her belt. She has wavy red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Gunnloda and her spouse have recently divorced.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Gunnloda Daraln, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 5 (-3)11 (+0)
Skills Animal Handling -1, Nature +4
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1500 sp.


Social Check DCs


Arjhan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing green shirts, loose pants, and blazers most of the time, he is not a threatening figure. He sports a flattop crest cut. His eyes are a pleasant gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear.

Flaws: Depressed, Fearful. Bonds: Attractive, Poor, Military. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Arjhan Fharngnarthnost, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 40 gp. Amber (100 gp). 1 Chain shirt.


Social Check DCs


Eloise Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her brown hair is unkempt and raggedy. Her brown eyes peer out from beneath her broad grey hat.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Eloise was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Eloise's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Eloise and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eloise Hallewell, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Trynnicus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black trousers with violet and blue striped suspenders. He wears various colorful collared shirts. His red crest is smooth and relatively long. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Impulsive. Bonds: Job, Nature, In love, Criminal record. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Trynnicus Ebynichtomonis, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Citrine (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin violet vertical stripes and green pants. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Trey Hamilton, Male Human Adept 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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