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NPC Generator

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Advanced [show]


Jebeddo Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Barber. His black hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: Jebeddo was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Detective; and wants a kiss

Bonds: Job, Religious, Attractive, Adventurer, Has a crush. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Jebeddo Gimlen, Male Gnome Fighter 6
Small (3'4") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. Zircon (50 gp). Aquamarine (1100 gp). Rose (50 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Stableman, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Bertram Glenfellow, Male Halfling Rogue 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Arnold Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears light armors faded through time and improper care. He keeps his brown hair in a flapper bob. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Professionalism, Gifted, Fighting. Flaws: Antagonistic. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Arnold Floshem, Male Half-Elf Cleric 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)9 (-1) 10 (+0)16 (+3)
Skills Deception +6, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp.


Social Check DCs


Birel Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her black hair is matted, messy, and big. Her eyes are likewise green.

Personality: She dislikes all the random violence that takes place in the south. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of southern immigrants she idolized her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Birel Sylvaranth, Female Elf Monk 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to hide his balding. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Barber, who enjoyed hunting, Elaim was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Elaim Torevir, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)5 (-3)
Skills Intimidation -1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Barbena Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carter. She is portly but not overly obese. Her brown hair is slicked back into a classic pompadour. She has several tiny emerald earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast plains. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she has money and likes to spend it

Ideals: Extrovert. Bonds: Rich, Adventurer, Nature, Criminal record. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Barbena Stoutale, Female Dwarf Paladin 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2500 gp). Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Oppah Turen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her right hand appears badly burned and disfigured. Her chestnut hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.

Personality: She loves telling others what to do and how they should feel about things. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Oppah Turen, Female Gnome Warrior 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emmeline Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a tight fitting brown shirt and pants. Her chestnut hair, when down, is lengthy. She has gleaming, smiling blue eyes.

Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is her passion

Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Emmeline Brandon, Female Human Expert 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 15 (+2)8 (-1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Sumnes Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet feathered hat and violet clothes, and carries scythes. Her blonde hair, when down, is lengthy. Her eyes are a pleasant brown.

Personality: She dislikes all the random violence that takes place in the west. She invites people to come help in her community garden.

History: She was born in the west, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Fighting, Pacifist, Philantrophist. Bonds: Immigrant, Adventurer, Family. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Sumnes Teinithra, Female Half-Elf Rogue 4
Medium (4'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs

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