Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Bellfounder for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job
Flaws: Shy. Bonds: Attractive, Religious, Rich, Job. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 800 sp. Azurite (6 gp). Amber (50 gp). Amber (50 gp). 4 Alchemist’s fire.
Baradad Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has red crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Baradad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins.
Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 67 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6
Possessions: 6000 gp. Rock crystal (20 gp). Brown-green garnet (150 gp). Brown-green garnet (150 gp). Jade (150 gp). Zircon (20 gp). White pearl (150 gp). Black pearl (300 gp). Azurite (5 gp). 1 Medium magic item.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Elven conditions. Since then, he has sought to make the best of life.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Attractive, Rich. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 16 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Gnoll, Abyssal, Terran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 170 gp. 1 Average lock.
Gynnie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of shields on her belt, each one with a emerald on the hilt. Her silver hair is greasy and uncared for. Her eyes are green.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
River Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His orange fur is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady copper eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He has never given up on his music dream.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 11)
Armor Class 9
Hit Points 111 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 600 gp. Red-brown spinel (100 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xanaphia Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a robe, a symbol of the sun god around her neck, and a hammer on her belt, and is pretty ugly. Her head has been shaved. Her blue unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Xanaphia will drive conversation. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her mother. Cursed with lycanthropy at a very young age, Xanaphia has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly, Disease, Selfish. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp. Obsidian (12 gp). Pink pearl (130 gp).
Elizabeth Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her golden hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: Aggressive, abrasive, and angry, Elizabeth embodies much of what other species detest in the Half-Elves. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Tailor, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 8 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +5
Possessions: 700 gp.
Rose Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white coat over a brown low-cut shirt, and a feathered hat upon her head and is in decent physical shape. Her silver hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are blue.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Bonds: Family, Military, Job, Criminal record. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Dain Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes and a brown hat with a black feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Spice Merchant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Optimist. Bonds: In love, Poor. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 86 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Gnome, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp.
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Their contribution stands as a beacon of hope for all adventurers!